{"name":"Howler","challenge_rating":"3","species":"","sub_species":"Howler","size":"Large","type":"Outsider (Chaotic, Evil, Extraplanar)","hit_dice":"6d8+12 (138 hp)","speed":"60'","abilities":"Str 21, Dex 17, Con 15, Int 6, Wis 14, Cha 8","special_qualities":"Darkvision 60'","environment":"Infinite Layers of the Abyss","organization":"Solitary, gang (2-4), pack (6-10)","treasure":"None","alignment":"CE","advancement":"7-9 HD (Large); 11-18 HD (Huge)","level_adjustment":"+3 (cohort)","skills":"Climb +14, Perception +11, Stealth +10, Survival +2 (+4 following tracks)","feats":"Alertness, Combat Reflexes, Improved Initiative","initiative":"+7","armor_class":"AT 6 (40) [+6 base, -1 size, +3 dex]; Flat-footed 6 (0)","base_attack":"+30%\/+75% [+5]","attack":"","full_attack":"Bite +50% [+5] (max Huge) - Quills +25% [+2] (max Large)","space_reach":"10 ft.\/5 ft.","special_attacks":"Quills, Howl","saves":"Fort +7, Ref +8, Will +7","imageid":"","description":"Quills (Ex): A howler\u2019s neck bristles with long quills. While biting, the creature thrashes about, striking with 1d4 of them. An opponent hit by a howler\u2019s quill attack must succeed on a DC 16 Reflex save or have the quill break off in his or her flesh. Lodged quills impose a -1 penalty on attacks, saves, and checks per quill. The save DC is Dexterity-based.\r\n\r\nA quill can be removed safely with a DC 20 Heal check; otherwise, removing a quill deals an extra 1d6 points of damage.\r\n\r\nHowl (Ex): A howler\u2019s constant howling is a grating, exhausting baying that can drive listeners insane. All beings other than outsiders within 120 feet of a howling howler must succeed on a DC 12 Will save or become cursed by the creature\u2019s howl. Once a creature becomes cursed in this way, she takes no additional penalty for being exposed to additional howlers\u2019 howls until the current howler curse is lifted. This is a sonic mind-affecting effect. The save DC is Charisma-based.\r\n\r\nHowler Howl: Curse - Howl; Save Will DC 12 negates; Frequency 1\/hour; Effect 1 Wisdom damage; Cure 1 save.","jsondata":"","tags":"chaotic, evil, extraplanar, outsider","isShared":"on","templateId":"4842","blockId":"1103949","world":"bca99ffd-a29d-4144-a17c-4e42b1fcd6b1","folder":"17241"}