{"name":"Sathaxrin","type":"Humanoid\/(Reptilian)","ability_scores":"+2 Dexterity, +2 to any mental score, and \u20132 Strength","languages":"Sathaxrin start with [b]two regional languages[\/b] and Aklo. Sathaxrin are capable of learning any language they want. (Excluding secret languages)","size":"medium","speed":"30ft.","features":"[h3][u]Racial Traits[\/u][\/h3]\r\n[ul]\r\n[li][b][3 RP] Sathaxrin Immunities[\/b]: Sathaxrin are [b]immune[\/b] to [b]paralysis[\/b] and [b]poison[\/b].[\/li]\r\n[li][b][2 RP] Natural Armor[\/b]: Sathaxrin have tough scales, giving them a [b]+1[\/b] natural armor bonus.[\/li]\r\n[li][b][-2 RP] Sathaxrin Weakness[\/b][b]: [\/b]Sathaxrin take a [b]-2[\/b] on [b]mind-affecting[\/b] effects.[\/li]\r\n[li][b][2 RP] Darkvision[\/b][b]:[\/b] Sathaxrin can see up to [b]60ft[\/b]. in complete darkness.[\/li]\r\n[li][b][2 RP] Envenomed Bite[\/b]: Sathaxrin gain a bite attack. ([b]1d6[\/b] Medium Sized, uses the ability Toxic as a poison.)[\/li]\r\n[li][b][1 RP] Toxic[\/b]: A number of times per day equal to his [b]Constitution[\/b] modifier (minimum 1\/day), a Sathaxrin can envenom a weapon that he wields with his toxic saliva or blood (using blood requires the Serpentfolk to be injured when he uses this ability). Applying venom in this way is a swift action. Sathaxrin Venom: Injury; save Fort DC 10 + 1\/2 the Sathaxrin's Hit Dice + the Serpentfolk's Constitution modifier; [b]frequency 1\/round for 6 rounds[\/b]; [b]effect 1d2 Str[\/b]; [b]cure 1 save[\/b].[\/li]\r\n[li][b][3 RP] Limited Telepathy[\/b]: A Sathaxrin is able to mentally communicate with any creature within [b]30ft[\/b]. with whom she shares a language. Otherwise this ability is identical to the telepathy ability.[\/li]\r\n[li][b][-1 RP] Cold Blooded[\/b]: Sathaxrin are cold blooded humanoids and take a [b]-2[\/b] on any [b]cold related saves[\/b].[\/li]\r\n[li][b][2 RP] Sathaxrin Magic[\/b][b]:[\/b] Sathaxrin gain a +1 bonus to the DC of any divination spells that they cast. Members of this race with a mental score of 11 or higher also gain the following spell-like abilities (the caster level is equal to the user\u2019s character level):\r\n[ul]\r\n[li][b]1\/day[\/b]\u2014detect thoughts, detect magic, ghost sound.[\/li]\r\n[\/ul]\r\n[\/li]\r\n[\/ul]\r\n","tags":"Serpentfolk, Snake, Reptile, Aldebaran, Snakefolk, Beastfolk","isShared":"on","templateId":"5368","blockId":"1147285","world":"50377e2a-a09a-4150-b333-57a204a34e0a","folder":"18852"}