{"name":"Gripilli Skirmisher","level":"4","rarity":"Common","alignment":"Black, Green","size":"Small","traits":"Gripilli, Humanoid","type":"Forester","imageid":"4079084","about":"Skirmishers are jittery baneback hunters or ambushers. Although they often fight in groups, they aren't loyal to each other and sometimes leave one member of the group behind to face punishment while the others flee.\r\n\r\nRecall Knowledge - Humanoid (Society): DC 19\r\nUnspecific Lore: DC 17\r\nSpecific Lore: DC 14\r\n\r\n","perception":"[roll:+12 |+12]; Darkvision","languages":"Common, Grippli","skills":"Acrobatics [roll:1d20+12 |+12], Athletics [roll:1d20+10 |+10], Stealth [roll:1d20+12 |+12], Survival [roll:1d20+11 |+11], Thievery [roll:1d20+10 |+10]","str_mod":"+2","dex_mod":"+4","con_mod":"+3","int_mod":"+0","wis_mod":"+3","cha_mod":"-1","items":" composite shortbow (30 arrows), kukri, leather armor, thieves' tools\r\n","ac":"22","st_fort":"+11","st_ref":"+14","st_will":"+9","st_notes":"","hp":"60","immunities":"","weaknesses":"","resistances":"","speed":"25 feet, climb 20 feet; [b]jungle stride[\/b]","melee":"[pf:1a] kukri [roll:1d20+14|+14] [roll:1d20+10 |+10]\/[roll:1d20+6 |+6] (agile, finesse, trip), Damage [roll:1d6+4 |Slashing] plus baneback poison [br]\r\n\r\n","ranged":"[pf:1a] composite shortbow [roll:1d20+14|+14] [roll:1d20+9 |+9]\/[roll:1d20+4 |+4]] (deadly [roll:1d10 |d10], propulsive, range increment 60 feet, reload 0), Damage [roll:1d6+3 |Piercing] [br]\r\n","abilities":"[b]Baneback Poison[\/b] (poison) [b]Saving Throw[\/b] Fortitude DC 21; [b]Maximum Duration[\/b] 6 rounds; [b]Stage 1[\/b] [roll:1d4 |1d4]poison damage and stupefied 1 (1 round); [b]Stage 2[\/b] [roll:2d4 |2d4] poison damage and stupefied 2 (1 round); Stage 3 [roll:2d4 |2d4] poison damage, stupefied 3, and flat-footed (1 round) [br]\r\n[b]Springing Step[\/b] When the skirmisher uses the Step action they ignore difficult terrain and may move up to 10 feet instead of 5 feet.\r\n[pf:ra] [b]Hopping Dodge[\/b]  [b]Trigger [\/b]A creature misses the skirmisher with a melee Strike; [b]Effect[\/b] The skirmisher quickly takes advantage of the attacker's error and Steps.[br]\r\n[b]Jungle Stride[\/b] Gripplis ignore difficult terrain in forests and jungles.[br]\r\n[b]Wily Attack[\/b] The skirmisher deals an extra [roll:1d6| 1d6] precision damage to flat-footed creatures and creatures afflicted by a poison.\r\n","spells":"","rituals":"","description":"[b]Source[\/b]  Pathfinder #170: Spoken on the Song Wind pg. 82\r\n","jsondata":"","tags":"Green, Gripilli, Humanoid","templateId":"5003","blockId":"1154400","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":"","isShared":"on"}