{"name":"Martial Adept","prerequisites":"","description":"[h2]Martial Adept[\/h2]\r\n[b]Prerequisite:[\/b] 4th+ Level, Strength or Dexterity 13+[br]\r\n[b]Repeatable:[\/b] No[br]\r\n\r\n[p]You have martial training that allows you to perform special combat maneuvers. You gain the following benefits:[\/p]\r\n[p][b]Ability Score Increase.[\/b] Increase your Strength or Dexterity score by 1, to a maximum of 20.[\/p]\r\n[p][b]Combat Maneuvers.[\/b] You learn two maneuvers of your choice from the @[Martial Maneuvers](article:047ac03e-2d88-4e9c-880e-e732ed049c8e) list. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).[\/p]\r\n[p][b]Maneuver Dice.[\/b] You gain two maneuver dice, which are d6s (these dice are added to any maneuver dice you have from another source). These dice are used to fuel your maneuvers. A maneuver die is expended when you use it. You regain your expended maneuver dice when you finish a Short Rest or a Long Rest.[\/p]","tabledata":"","tags":"","isShared":"on","templateId":"20","blockId":"1346335","world":"92599c6d-2fc2-4918-b4ee-28d5bf27fd17","folder":"24574"}