{"name":"Cure Light Wounds","school":"Conjuration (Healing)","level":"Bard 1, Cleric 1, Druid 1, Paladin 1, Adept 1, Healer 1, Hunter of the Dead 1, Knight of the Weave 1, Nentyar Hunter 1, Urban Druid 1, Savant 1 (Divine), Ranger 2, Healing 1,","component_v":"1","component_s":"1","component_m":"0","component_f":"0","component_df":"0","xp_cost":"","casting_time":"1 standard action","range":"Touch","target":"Creature touched","duration":"Instantaneous","saving_throw":"Will half (harmless); see text","spell_resistance":"Yes (harmless); see text","description":"When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).\r\n\r\nSince undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.","jsondata":"","tags":"","templateId":"4833","blockId":"1354013","world":"ceefbea4-4979-4620-9336-f87037beb5f1","folder":"24884","isShared":"on"}