{"name":"Hardlight Spheres","classes":"Mystic 1, Technomancer 1, Witchwarper 1","school":" Evocation","casting_time":"1 standard action","range":" personal","targets":"","duration":"1 minute\/level (D)","saving_throw":"Reflex partial","spell_resistance":"yes","description":"You create 4 small glowing spheres that orbit your head for the duration of the spell, emitting normal light in a 10-foot radius. As a swift action, you can launch one of the spheres, making a ranged attack targeting KAC with a range of 60 feet. If you hit, the sphere deals 1d8 bludgeoning damage and then bursts in a bright flash that dazzles the target and any creatures within 10 feet of the target for 1 round; each creature can negate the dazzled effect with a successful Reflex saving throw. The sphere is destroyed whether you hit or miss. You can launch all of the spell\u2019s remaining spheres as a full attack, taking a \u20133 penalty to each attack roll rather than the normal \u20134 penalty.\r\nYou can only have one hardlight spheres spell active at a time. Casting it a second time ends the first spell.","tags":"1st Level Spell, Mystic, Technomancer, Witchwarper, Spell, Evocation","templateId":"15962","blockId":"1386778","world":"deda2ee8-b844-4cae-95ae-059e992bd65c","folder":"26125","isShared":"on"}