{"name":"Aerial Alacrity ","school":"Transmutation","level":"Sorcerer 4, Wizard 4, Spellthief 4, Sky (RW) 4","component_v":"1","component_s":"0","component_m":"0","component_f":"0","component_df":"0","xp_cost":"","casting_time":"1 swift action","range":"Personal","target":"You","duration":"1 minute\/level (D)","saving_throw":"","spell_resistance":"","description":"You become quicker and more maneuverable while airborne. Your fly speed increases by 30 feet, and your maneuverability when flying improves by one category, to a maximum of perfect (see page 20 of the Dungeon Master's Guide). While airborne, you gain a +1 dodge bonus to Armor Class and on Reflex saves.\r\n  (Races of the Wild)","jsondata":"","tags":" D&D 3.5e, d20 SRD, Spell, Arcane, Transmutation, 4th Level","isShared":"on","templateId":"4833","blockId":"1399687","world":"81a2343d-b71e-4be1-8b90-a629519d0ed1","folder":"26405"}