{"name":"Remove Paralysis","school":"Conjuration (Healing)","level":"Clr 2, Pal 2","component_v":"1","component_s":"1","component_m":"0","component_f":"0","component_df":"0","xp_cost":"","casting_time":"1 standard action","range":"Close (25 ft. + 5 ft.\/2 levels)","target":"Up to four creatures, no two of which can be more than 30 ft. apart","duration":"Instantaneous","saving_throw":"Will negates (harmless)","spell_resistance":"Yes (harmless)","description":"You can free one or more creatures from the effects of any temporary paralysis or related magic, including a ghoul\u2019s touch or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.\r\n\r\nThe spell does not restore ability scores reduced by penalties, damage, or drain. ","jsondata":"","tags":" D&D 3.5e, d20 SRD, Spell, Divine, Conjuration, 2nd Level","isShared":"on","templateId":"4833","blockId":"1403337","world":"81a2343d-b71e-4be1-8b90-a629519d0ed1","folder":"26405"}