{"name":"Armor Of Darkness","school":"Abjuration [Darkness]","level":"Darkness 4","component_v":"1","component_s":"1","component_m":"0","component_f":"0","component_df":"1","xp_cost":"","casting_time":"1 standard action","range":"Touch","target":"Creature touched","duration":"10 minutes\/level","saving_throw":"Will negates (harmless)","spell_resistance":"Yes (harmless)","description":"The spell envelops the warded creature in a shroud of shadows. The shroud can, if the caster desires, conceal the wearer\u2019s features. In any case, it grants the recipient a +3 deflection bonus to Armor Class plus an additional +1 for every four caster levels (maximum bonus +8). The subject can see through the armor as if it did not exist and is also afforded darkvision with a range of 60 feet. Finally, the subject gains a +2 bonus on saving throws against any holy, good, or light spells or effects.Undead creatures that are subjects of armor of darkness also gain +4 turn resistance. ","jsondata":"","tags":"D&D 3.5e, d20 SRD, 4th Level, Spell, Darkness domain","templateId":"4833","blockId":"1527935","world":"79009e80-e3f9-4ac5-a2ad-513353999616","folder":"11338","isShared":"on"}