{"name":"Flame Rift","spell_level":"4-level","casting_time":"1 action","range":"120 feet","components":"Verbal, Somatic","materials":"","duration":"Concentration, up to 1 minute","school":"Abjuration","attack":"Dexterity save","effect":"","higher_levels":"","classes":"Mage","spell_description":"You tear open a burning fault line in the ground. Choose a point within range to create a 30-foot-long, 5-foot-wide fissure of flame. When it appears, all creatures in the area must make a Dexterity saving throw, taking 6d8 fire damage on a failed save, or half on success. The rift remains as difficult terrain and deals 2d8 fire damage to any creature that enters it or ends its turn there.","source":"Homebrew","tags":"","templateId":"3000","blockId":"1557834","world":"1d440ebb-ccd0-40cd-90e4-4e557e1081d7","folder":"39353","isShared":"on"}