{"name":"Bandit Rogue L2","level":"2","rarity":"Common","alignment":"","size":"Medium","traits":"Humanoid","type":"","imageid":"","about":"A fairly typical bandit, stealthy with a propensity for backstabbing, ambushing, and deception.  Will typically open fights with a surprise attack, even right in the middle of conversation if they think that they can gain an advantage by doing so.","perception":"+11","languages":"","skills":"Stealth +8, Thievery +8, Deception+8, Acrobatics +7, Athletics +5","str_mod":"+2","dex_mod":"+4","con_mod":"+1","int_mod":"+2","wis_mod":"+3","cha_mod":"+1","items":"Shortsword, Hand Crossbow (15 bolts), Studded Leather","ac":"18","st_fort":"+5","st_ref":"+11","st_will":"+8","st_notes":"","hp":"28","immunities":"","weaknesses":"","resistances":"","speed":"25 ft","melee":"Short Sword +9 (Agile, Finesse, Versatile S), 1d6+3 Piercing","ranged":"Hand Crossbow +9, 1d6 Piercing","abilities":"[b]- Sneak attack 1d6:[\/b] When your enemy can't properly defend itself, you take advantage to deal extra damage. If you Strike a creature that has the off-guard condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, a ranged weapon attack, or a ranged unarmed attack, you deal an extra 1d6 precision damage. For a ranged attack with a thrown melee weapon, that weapon must also be agile or finesse.\r\n[br]\r\n[b]- Surprise attack:[\/b] You spring into combat faster than foes can react. On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven't acted are off-guard to you.\r\n[br]\r\n[b]You're Next: [\/b][b]Trigger: [\/b] You reduce an enemy to 0 Hit Points\r\n[br]After downing a foe, you menace another. Attempt to Demoralize a creature within 60 feet, with a +2 circumstance bonus.","spells":"","rituals":"","description":"","jsondata":"","tags":"","isShared":"on","templateId":"5003","blockId":"1567489","world":"9fc65e5d-b844-4001-be3f-0c042b0a42c7","folder":"null"}