{"name":"Ruhmaari","overview":"[p]Noble, proud, and social, often tribal leaders or guardians of great savannahs, these Tabaxi resemble lions.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","image_id":"","ability_score_increase":"+2 Dexterity, +1 Charisma","age":"","alignment":"","size":"Medium","speed":"30 feet","languages":"Common, Tabaxi.","parent_race":"1573531","sub_races":"","race_features":"[p]Darkvision: 60 feet.[\/p]\r\n[p]Feline agility: As a bonus action, Tabaxi can double their speed until the end of the turn. Once used, the Tabaxi can't use it again until they move at least 5 feet on a separate turn.[\/p]\r\n[p]Cat's claws: Tabaxi have retractable claws that deal 1d4 slashing damage and count as natural weapons.[\/p]\r\n[p]Cat's talent: Tabaxi have proficiency in Perception and Stealth.[\/p]\r\n[p]Roar of authority: As a bonus action once per short rest, Ruhmaari can let out an intimidating roar.  All creatures of their choice must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + Charisma mod) or be frightened until the end of the Ruhmaari's next turn.[\/p]\r\n[p]Pride-bond: Ruhmaari have proficiency in Persuasion.[\/p]\r\n[p][\/p]\r\n","description":"","source":"","jsondata":"","tags":"ruhmaari, lion, tabaxi, animalia, feline","isShared":"on","templateId":"5520","blockId":"1573544","world":"99a86028-501f-4b9f-aea0-f1525336a3f1","folder":"40829"}