{"name":"Dire Wolf","tier":"1","type":"Skulk","description":"A large wolf with menacing teeth, seldom encountered alone.","motives_and_tactics":"Defend territory, harry, protect pack, \r\nsurround, trail","difficulty":"12","damage_thresholds":"5\/9","hit_points":"4","stress":"3","attack_modifier":"+2","standard_attack":"Claws: Melee | 1d6+2 phy","experience":"Keen Senses +3","features":"Pack Tactics - Passive: If the Wolf makes a successful standard \r\nattack and another Dire Wolf is within Melee range of the target, \r\ndeal 1d6+5 physical damage instead of their standard damage \r\nand you gain a Fear.\r\n\r\nHobbling Strike - Action: Mark a Stress to make an attack against \r\na target within Melee range. On a success, deal 3d4+10 direct \r\nphysical damage and make them Vulnerable until they clear at \r\nleast 1 HP.","img":"","notes":"","tags":"Tier 1, Skulker, Skulk  ","templateId":"18679","blockId":"1603272","world":"2f71e15f-c7ee-4b4a-9a03-c5d416246bcc","folder":"null","isShared":"on"}