{"name":"Harrier","tier":"1","type":"Standard","description":"A nimble fighter armed with javelins.","motives_and_tactics":"Flank, harry, kite, profit","difficulty":"12","damage_thresholds":"5\/9","hit_points":"3","stress":"3","attack_modifier":"+1Javelin: Close | 1d6+2 phy","standard_attack":"Javelin: Close | 1d6+2 phy","experience":"Camouflage +2","features":"Maintain Distance - Passive: After making a standard attack, the \r\nHarrier can move anywhere within Far range.\r\n\r\nFall Back - Reaction: When a creature moves into Melee range to \r\nmake an attack, you can mark a Stress before the attack roll to \r\nmove anywhere within Close range and make an attack against \r\nthat creature. On a success, deal 1d10+2 physical damage","img":"","notes":"","tags":"Standard, humanoid, tier 1, ","isShared":"on","templateId":"18679","blockId":"1603647","world":"2f71e15f-c7ee-4b4a-9a03-c5d416246bcc","folder":"null"}