{"name":"Dire Wolf","tier":"1","type":"Skulk","description":"A large wolf with menacing teeth, seldom encountered alone","motives_and_tactics":"Defend territory, harry, protect pack, surround, trail.","difficulty":"12","damage_thresholds":"5\/9","hit_points":"4","stress":"3","attack_modifier":"+2","standard_attack":"Claws: Melee| 1d6+2 phy","experience":"Keen Senses +3","features":"Pack Tactics - Passive: If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.\r\nHobbling Strike - Action: Mark a Stress to make an attack against a target within Melee range. On a success, deal (d)+10 direct physical damage and make them Vulnerable until they clear at least 1 HP.","img":"","notes":"","tags":"Tier 1, Skulk, Dire Wolf","templateId":"18679","blockId":"1606145","world":"62d785a9-66d3-4310-83d1-32cb41332005","folder":"65783ef6-caed-4ab1-b70e-7cd540e38bfb","isShared":"on"}