{"name":"Metamagic","prerequisites":"","description":"[p]Because your magic flows from within, you can alter your spells to suit your needs; you gain two Metamagic options of your choice from \u201cMetamagic Options\u201d later in this class\u2019s description. You use the chosen options to temporarily modify spells you cast. To use an option, you must spend the number of Sorcery Points that it costs.[\/p]\r\n[p]You can use only one Metamagic option on a spell when you cast it unless otherwise noted in one of those options.[\/p]\r\n[p]Whenever you gain a Sorcerer level, you can replace one of your Metamagic options with one you don\u2019t know. You gain two more options at Sorcerer level 10 and two more at Sorcerer level 17.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[h4|85cccc30-dcc5-432b-a207-6379cf888c73]Distant Spell[\/h4]\r\n[p][i]Cost: 1 Sorcery Point[\/i][\/p]\r\n[p]When you cast a spell that has a range of at least 5 feet, you can spend 1 Sorcery Point to double the spell\u2019s range. Or when you cast a spell that has a range of Touch, you can spend 1 Sorcery Point to make the spell\u2019s range 30 feet.[\/p]\r\n[h4|12f9c9c8-df53-4141-b052-dc2b122cef58]Infused Spell[\/h4]\r\n[p][i]Cost: 3 Sorcery Points[\/i][\/p]\r\n[p]When you cast a damaging spell, you may treat the damage roll of a spell as if you rolled maximum damage. You lose 5 hit points.[\/p]\r\n[h4|5e7558db-5e50-4ab4-b55c-779eadf9edb5]Overcharge Spell[\/h4]\r\n[p][i]Cost: 4 Sorcery Points[\/i][\/p]\r\n[p]When you cast a damaging spell, instead of rolling normal damage, you may treat it as a critical hit that rolled maximum damage. You lose 5 hit points and gain 1 point of exhaustion.[\/p]\r\n[h4|1de5734b-13f6-4b7f-9ebe-ca9f6c069faa]Quickened Spell[\/h4]\r\n[p][i]Cost: 2 Sorcery Points[\/i][\/p]\r\n[p]When you cast a spell that has a casting time of an action, you can spend 2 Sorcery Points to change the casting time to a Bonus Action for this casting. You can\u2019t modify a spell in this way if you\u2019ve already cast a level 1+ spell on the current turn, nor can you cast a level 1+ spell on this turn after modifying a spell in this way.[\/p]\r\n[p][\/p]\r\n","tabledata":"","tags":"","isShared":"on","templateId":"20","blockId":"1611307","world":"e218fdd6-d6c6-4a3f-a316-72c0dbd90e7c","folder":"57b7f554-c26e-414e-a987-e3413c53d0b0"}