{"name":"Hillbunny Fairbark","class":"Artificer","level":"6","background":"Battle Smith","race":"Rock Gnome","alignment":"Chaotic Good","proficiency_bonus":"3","strength":"10","dexterity":"13","constitution":"16","intelligence":"17","wisdom":"10","charisma":"8","str_save":"0","dex_save":"1","con_save":"6","int_save":"6","wis_save":"0","cha_save":"-1","hit_die":"8","total_hit_dice":"6","acrobatics":"1","animal_handling":"0","arcana":"3","athletics":"0","deception":"-1","history":"6","insight":"0","intimidation":"-1","investigation":"3","medicine":"0","nature":"6","perception":"3","performance":"-1","persuasion":"-1","religion":"3","sleight_of_hands":"1","stealth":"1","survival":"3","proficiencies":"History\r\nNature\r\nPerception\r\nSurvival\r\n","armor_class":"18","hit_points":"51","initiative":"1","speed":"25","proficiences_and_languages":"ARMOR: Light Armor, Medium Armor, Shields\r\nWEAPONS: Firearms, Martial Weapons, Simple Weapons\r\nTOOLS: Cartographer's Tools, Cook's Utensils, Smith's Tools, Thieves' Tools, Tinker's Tools\r\nLANGUAGES: Common, Gnomish, Goblin","attacks":"Weapon | Type | Reach | Attack | Damage | 2H | Type | Description\r\nRadiant Spanner of Bashing+1 | Melee, Simple, Versatile | 5ft. | [roll:1d20+7] | [roll:1d6+4] | [roll:1d8+4] | Bludgeoning | Infusion: Enhanced Weapon\r\nShocking Grasp | Cantrip | touch | [roll:1d20+6] | [roll:2d8] | - | Lightning | V\/S, Spell DC: 14\r\nUnarmed Strike | Melee | 5ft. | [roll:1d20+3] | 1 | - | Bludgeoning | -\r\nForce-Empowered Rend | Melee | 5 ft. | [roll:1d20+4] | [roll:1d8+2] | - | Force | Steel Defender (requires my bonus action)","spellcasting":"","equipment":"[b]High Tinker's Boilerplate of Repulsion+1(Infusion: Repulsion Shield)[\/b]: While holding this shield, the wielder can use a reaction immediately after being hit by a melee attack to expend 1 of the shield\u2019s charges and push the attacker up to 15 feet away.\r\n\r\n[b]Steel Defender[\/b] ( [url:https:\/\/i0.wp.com\/lostintokyo.org\/wp-content\/uploads\/2018\/01\/subeta-virtual-pet-feli_steamwork.png]photo[\/url] )\r\n\r\n[b]Bag of Holding[\/b] - Infusion: Replicate Magic Item, Utility, Container - This container is a Bag of Holding, but only holds all of Hillybunny's personal belongings ... a small tent with flowerpots on the windows, a field kitchen with a stove and pans and lots of other nice, but generally useless things.\r\n\r\n[ul]\r\n[li]Abacus[\/li]\r\n[li]Bucket[\/li]\r\n[li]Calligrapher's Supplies[\/li]\r\n[li]Chalk[\/li]\r\n[li]Clothes, Common[\/li]\r\n[li]Crossbow Bolts[\/li]\r\n[li]Crossbow, Light[\/li]\r\n[li]Crowbar[\/li]\r\n[li]Dart (10)[\/li]\r\n[li]Hammer[\/li]\r\n[li]Hourglass[\/li]\r\n[li]Ink[\/li]\r\n[li]Light Hammer[\/li]\r\n[li]Lock[\/li]\r\n[li]Magnifying Glass[\/li]\r\n[li]Piton (10)[\/li]\r\n[li]Ration (1day, 10x)[\/li]\r\n[li]Rope, Hempen (50ft)[\/li]\r\n[li]Scale Mail[\/li]\r\n[li]Small Knife[\/li]\r\n[li]Thieves Tools[\/li]\r\n[li]Tinderbox[\/li]\r\n[li]Torch (10)[\/li]\r\n[li]Waterskin[\/li]\r\n[\/ul]\r\n\r\n\r\n","personality_trait":"I\u2019m a pack rat who never throws anything away.\r\nI have no qualms about stealing from the dead.","ideal":"Danger. With every great discovery comes grave danger. The two walk hand in hand.","bond":"Ever since I was a child, I\u2019ve heard stories about a lost city. I aim to find it, learn its secrets, and earn my place in the history books.","flaw":"When I\u2019m not exploring dungeons or ruins, I get jittery and impatient.","features_and_traits":"[b]Passives:[\/b]\r\nWIS (PERCEPTION): 13\r\nINT (INVESTIGATION): 13\r\nWIS (INSIGHT): 10\r\n\r\n[b]Combat Actions[\/b]\r\n[ul]\r\n[li]Reaction, Attack of Opportunity -> Sentinel Attack, Got hit? While holding the shield, the wielder can use a reaction immediately after being hit by a melee attack to expend 1 of the shield\u2019s charges and push the attacker up to 15 feet away.[\/li]\r\n[li]Movement: 30ft or 60 feet dash[\/li]\r\n[li]Action 1[\/li]\r\n[li]Action 2[\/li]\r\n[li]Bonus Action (e.g give command to Steel Defender)[\/li]\r\n[li]Actions of Steel Defender[\/li]\r\n[\/ul]\r\n[hr]\r\n[b]Extra Attack[\/b] - ERftLW, pg. 61\r\nYou can attack twice, rather than once, whenever you take the Attack action on your turn.\r\n\r\n[b]Sentinel[\/b] - PHB, pg. 169 (Extra Attack: (No Action))\r\nWhen you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn. Creatures provoke opportunity attacks from you even if they take the Disengage action. When a creature within 5 ft. of you makes an attack against a target other than you, you can use your reaction to make a melee weapon attack against the attacking creature. - [b]Sentinel Attack: 1 Reaction[\/b]\r\n\r\n[b]Steel Defender[\/b] - ERftLW, pg. 61\r\nYou have created a Steel Defender, that obeys your commands. In combat, the steel defender shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action. If you expend your bonus action, you can command it to take an action from its stat block, or take the Dash, Disengage, Help, or Search action.\r\n\r\n[b]Darkvision[\/b] - PHB, pg. 37\r\nYou can see in darkness (shades of gray) up to 60 ft.\r\n\r\n[b]Gnome Cunning[\/b] - PHB, pg. 37\r\nYou have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.\r\n\r\n\r\n\r\n[b]Artificer\u2019s Lore[\/b] - PHB, pg. 37\r\nAdd twice your proficiency bonus to History checks related to magic items, alchemical objects, or technological devices.\r\n\r\n[b]Tool Expertise[\/b] - ERftLW, pg. 57\r\nYour proficiency bonus is doubled for any ability check you make that uses your proficiency with a tool.\r\n\r\n[b]Tinker[\/b] - PHB, pg. 37\r\nYou are proficient with tinker's tools and can use them to construct tiny clockwork devices.\r\n\r\n[b]Battle Ready[\/b] - ERftLW, pg. 61\r\nYou gain proficiency with martial weapons and when you attack with a magic weapon, you can use your Intelligence modifier, instead of Strength or Dexterity modifier, for the attack and damage rolls.\r\n\r\n[b]Battle Smith Spells[\/b] - ERftLW, pg. 60\r\nYou always have certain spells prepared after you reach particular levels in this class, as shown in the Alchemist Spells table.\r\n\r\n[b]Ability Score Improvement[\/b] - ERftLW, pg. 57\r\nFeat: Sentinel\r\n\r\nAll details on DNDBeyond: [url:https:\/\/www.dndbeyond.com\/profile\/Tillerz\/characters\/23738231]https:\/\/www.dndbeyond.com\/profile\/Tillerz\/characters\/23738231[\/url]\r\n","total_spell_slots_1":"4","total_spell_slots_2":"2","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"167719","creatures_and_mounts":"299741","possessions_and_property":"","racestatblock":"20288","retinue":"","spellbook_0_level_spells":"1327, 12796","spellbook_1_level_spells":"12829, 1310, 381, 1461, 1487, 1324","spellbook_2_level_spells":"89, 652, 12829, 1310, 1487, 131, 1427","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"51","temporary_hit_points":"","hit_dice_used":"6","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"4","available_2nd_level_spellslots":"2","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"hillbunny fairbark, gnome, artificer, tillerz","isShared":"on","templateId":"2652","blockId":"357651","world":"b4c38990-f121-44b9-a966-2c80514ff3d6"}