{"name":"Blindness \/ Deafness","spell_level":"2-level","school":"Necromancy","classes":"Bard, Cleric, Sorcerer, Wizard","casting_time":"1 action","range":"30 feet","duration":"1 minute","components":"V","materials":"","requires_concentration":"","spell_description":"You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.","higher_levels":"When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.","source":"PHB: P. 219","ritual":"","tags":"Spell, Bard, Cleric, Sorcerer, Wizard, 2nd level, Necromancy, PHB, Batmansdarkgame","templateId":"3000","blockId":"371296","isShared":"on"}