{"name":"Toll the Dead","spell_level":"0-level (Cantrip)","school":"Necromancy","classes":"Warlock, Wizard, Cleric","casting_time":"1 action","range":"60 feet","duration":"Instantaneous","components":"V, S","materials":"","requires_concentration":"","spell_description":"You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.\r\n[br]\r\nThe spell\u2019s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).","higher_levels":"","source":"XGtE P. 169","ritual":"","tags":"Spell, Warlock, Wizard, Cleric, Cantrip, Necromancy, XGtE, Batmansdarkgame","templateId":"3000","blockId":"377774","isShared":"on"}