{"name":"Ace","class":"Warlock (Hexblade)","level":"3","background":"Entertainer","race":"Aasimar","alignment":"Lawful Good","proficiency_bonus":"2","strength":"12","dexterity":"14","constitution":"17","intelligence":"14","wisdom":"7","charisma":"17","str_save":"2","dex_save":"3","con_save":"4","int_save":"3","wis_save":"1","cha_save":"6","hit_die":"8","total_hit_dice":"2","acrobatics":"4","animal_handling":"-2","arcana":"2","athletics":"3","deception":"5","history":"2","insight":"-2","intimidation":"3","investigation":"2","medicine":"-2","nature":"2","perception":"-2","performance":"5","persuasion":"3","religion":"4","sleight_of_hands":"4","stealth":"2","survival":"-2","proficiencies":"[b]Skill Proficiencies[\/b]Athletics, Performance\r\n[br]\r\n[b]Tool Proficiencies[\/b] Disguise kit, one type of\r\nmusical instrument\r\n[br]\r\n[b]Equipment[\/b] A musical instrument (one of your choice), the favor of an admirer (love letter, lock of hair, or trinket), a costume, and a belt pouch containing 15 gp","armor_class":"16","hit_points":"27","initiative":"2","speed":"30ft. ","proficiences_and_languages":"","attacks":"[h3]Actions[\/h3]\r\n[b]Dagger[\/b]\r\n[i]Melee\/Thrown Weapon[\/i]\r\nThrown Range 20\/60 ft.\r\n+4\r\n1d4+1\r\n[br]\r\n[b]Bastard Sword[\/b]\r\n[i]Melee Weapon[\/i]\r\n5ft.\r\n+5\r\n1d8+3\/1d10+3\r\n[br]\r\n[b]Eldritch Blast[\/b]\r\n[i]Cantrip[\/i]\r\n120ft.\r\n+5\r\n1d10\r\n[br]\r\n[b]Unarmed Strike[\/b]\r\n[i]Melee Attack[\/i]\r\n5ft.\r\n+3\r\n2 dmg.\r\n\r\n[h3]Actions in Combat[\/h3]\r\nAttack\r\nCast a Spell\r\nDash\r\nDisengage\r\nDodge\r\nGrapple\r\nHelp\r\nHide\r\nImprovise\r\nReady\r\nSearch\r\nShove\r\nUse an Object\r\nUnarmed Strike\r\nYou can punch, kick, head-butt, or use a similar forceful blow and deal bludgeoning damage equal to 1 + STR modifier","spellcasting":"--Modifier::+3--\r\n--Spell attack::+5--\r\n--Spell save::13--\r\n\r\n\r\n[h3] Cantrips [\/h3]\r\n[b]Name[\/b] Eldritch Blast\r\n[b]Casting Time[\/b] 1A\r\n[b]Range[\/b] 120 ft.\r\n[b]Effect[\/b] beam of crackling energy; ranged spell attack\r\n[b]Attack [\/b]Modifier +5\r\n[b]Damage[\/b] 1d10 force\r\n[br]\r\n[b]Name[\/b] Light\r\n[b]Casting Time[\/b] 1A\r\n[b]Range[\/b] Touch\r\n[b]Duration[\/b] 1h \r\n[b]Effect[\/b] touch object no larger than 3m; illumination: 3m bright light, 6m weak light\r\n[br]\r\n[b]Name[\/b] Mage Hand\r\n[b]Casting Time[\/b] 1A\r\n[b]Range[\/b] 30ft. \r\n[b]Duration[\/b] 1 Minute \r\n[br] [br] \r\n[h3] Spells [\/h3] \r\n[b]Name[\/b] Armor of Agathys\r\n[b]Casting Time[\/b] 1A\r\n[b]Range[\/b] Self\r\n[b]Duration[\/b] 1h\r\n[b]Effect[\/b] broken bits of golden spectral armour spread across me and gear; 5 temp. hp; while I have these hp, any attacker takes 5 cold damage\r\n[br]\r\n[b]Name[\/b] Shield\r\n[b]Casting Time[\/b] 1 reaction when hit by attack\r\n[b]Range[\/b] Self\r\n[b]Duration[\/b] 1 round\r\n[b]Effect[\/b] invisible barrier appears and protects me; until start of next turn +5 to AC + no damage from Magic Missile spell\r\n[br]\r\n[b]Name[\/b] Arms of Hadar\r\n[b]Casting Time[\/b] 1 A\r\n[b]Range[\/b] Self, 10ft. \r\n[b]Duration[\/b] Instantaneous \r\n[b]Effect[\/b] You invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. Each creature in that area must make a Strength saving throw. On a failed save, a target takes 2d6 necrotic damage and can\u2019t take reactions until its next turn. On a successful save, the creature takes half damage, but suffers no other effect.","equipment":"--Money::15 gp--\r\n[table]\r\n[tr]\r\n[th]equipment[\/th]\r\n[th]quantity[\/th]\r\n[\/tr]\r\n[tr]\r\n[td]Dagger[\/td]\r\n[td]3[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Bastard Sword[\/td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Lute[\/td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Chain shirt[\/td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]backpack[\/td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]crowbar[\/td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]hammer[\/td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]piton[\/td]\r\n[td]10[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]torch[\/td]\r\n[td]10[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]tinderbox[\/td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]days of rations[\/td]\r\n[td]10[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]hempen rope (50 ft.)[\/td]\r\n[td]1[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]cloak of protection[\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[tr]\r\n[td][\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[tr]\r\n[td][\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[tr]\r\n[td][\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[\/table]","personality_trait":"I always have a nice story to tell.... may it be true or false\r\nI subconsciously flirt with people I've just meet","ideal":"The only time a man can be brave is when he is the most afraid.\r\nA mans honor is all he can be remembered by","bond":"Surrogate family","flaw":"Honest to a fault. \r\nI have a kind heart.......I've heard it'll get me killed one day.","features_and_traits":"[h3]Racial Traits[\/h3]\r\n[b]Darkvision[\/b]\r\n[b]Celestial Legacy[\/b]\r\nYou know the light cantrip. [3rd] You can cast lesser restoration once per long rest. [5th] You can cast daylight once per long rest. CHA is your spellcasting ability.\r\n[b]Celestial Resistance[\/b]\r\nYou have resistance to necrotic damage and radiant damage.","total_spell_slots_1":"2","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"[b]Dagger[\/b]\r\n[i]Melee\/Thrown Weapon[\/i]\r\nThrown Range 20\/60 ft.\r\n+3\r\n1d4+1\r\n\r\n[b]Bastard Sword[\/b]\r\n[i]Melee Weapon[\/i]\r\n5ft.\r\n+3\r\n1d8+3\/1d10+3\r\n\r\n[b]Eldritch Blast[\/b]\r\n[i]Cantrip[\/i]\r\n120ft.\r\n+5\r\n1d10\r\n\r\n[b]Unarmed Strike[\/b]\r\n[i]Melee Attack[\/i]\r\n5ft.\r\n+3\r\n2 dmg.\r\n","class_features":"CLASS FEATURES\r\nWarlock Features\r\n\r\n--Invocations: 2\/2\r\n1\/2: Mask of many faces\r\n2\/2: Agonizing blast\r\n\r\n--Mystic Arcanum Level 1::Find Familiar--\r\n\r\n--Mystic Arcanum Level 2:: invisibility-- \r\n\r\nExpanded Spell List\r\nHexblade lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.\r\n\r\n[b]Hexblade expanded spells[\/b]\r\n[table]\r\n[tr]\r\n[th]Level[\/th]\r\n[th]Spells[\/th]\r\n[\/tr]\r\n[tr]\r\n[td]1st[\/td]\r\n[td]Shield, Wrathful Smite[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]2nd[\/td]\r\n[td]Blur, Branding Smite[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]3rd[\/td]\r\n[td]Blink, Elemental Weapon[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]4th[\/td]\r\n[td]Otiluke\u2019s Resilient Sphere, Staggering Smite [\/td]\r\n[\/tr]\r\n[tr]\r\n[td]5th[\/td]\r\n[td]Banishing Smite, Cone of Cold[\/td]\r\n[\/tr]\r\n[\/table]\r\n\r\nSpells from this expanded spell list do not count against your total Spells Known.\r\n\r\n[b]Hexblade\u2019s Curse[\/b]\r\nStarting at 1st level, you gain the ability to place a baleful curse on an enemy. As a bonus action, choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. Until the curse ends, you gain the following benefits:\r\n\u2022 You gain a bonus to damage rolls against the cursed target. The bonus equals your proficiency bonus.\r\n\u2022 Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20.\r\n\u2022 If the cursed target dies, you regain hit points equal to your warlock level + your Charisma modifier.\r\nYou can\u2019t use this feature again until you finish a short or long rest.\r\n\r\n[b]Accursed Specter[\/b]\r\nStarting at 6th level, you can summon the soul of a person you slay, temporarily binding it to your service. When you slay a humanoid, you can cause its spirit to rise from its corpse as a specter, the statistics for which are in the Monster Manual. When the specter appears, it gains temporary hit points equal to half your warlock level. Roll initiative for the specter which has its own turns. It obeys your verbal commands, and it gains a special bonus to its attack rolls equal to your Charisma modifier (minimum of +0). The specter remains in your service until the end of your next long rest, at which point it vanishes to the afterlife. Once you bind a specter with this feature, you can\u2019t use the feature again until you finish a long rest.\r\n\r\n[b]Armor of Hexes[\/b]\r\nAt 10th level, your hex grows more powerful. If the target cursed by your Hexblade\u2019s Curse hits you with an attack roll, you can use your reaction to roll a d6. On a 4 or higher, the attack misses you, regardless of its roll.\r\n\r\n[b]Master of Hexes[\/b]\r\nStarting at 14th level, you can spread your Hexblade\u2019s Curse from a slain creature to another creature. When the creature cursed by your Hexblade\u2019s Curse dies, you can apply the curse to a different creature you can see within 30 feet of you, provided you aren\u2019t incapacitated. When you apply the curse in this way, you don\u2019t regain hit points from the death of the previously cursed creature.\r\n\r\n[b]Pact Magic[\/b]\r\nYou can cast known warlock spells using CHA as your spellcasting modifier (Spell DC 13, Spell Attack +5). You can use an arcane focus as a spellcasting focus.","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"[b]Aasimar: Protector[\/b]\r\nProtector aasimar are charged by the powers of good to guard the weak, to strike at evil wher,ever it arises, and to stand vigilant against the darkness. From a young age, a protector aasimar receives advice and directives that urge to stand against evil.\r\n[b]Ability Score Increase.[\/b] Your Wisdom score in- creases by \r\n[b]Radiant Soul.[\/b] Starting at 3rd level, you can use your bonus action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incor- poreal wings to sprout from your back.\r\nYour transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.\r\nOnce you use this trait, you can't use it again until you finish a long rest.\r\n\r\n[b]Racial Traits[\/b]\r\n+2 Charisma, +1 Wisdom, Darkvision, Celestial Resistance, Healing Hands, Light Bearer","retinue":"\u2022Qallie\r\n\u2022Ellie\r\nCeleana \r\nRex \r\nBodyknock","spellbook_0_level_spells":"Eldritch Blast, Light, mage hand ","spellbook_1_level_spells":"Armor of Agathys, Arms of Hadar, Shield  (find familiar)","spellbook_2_level_spells":"Hold person, Misty step (invisibility)","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"16","temporary_hit_points":"","hit_dice_used":"2","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"1","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"394372","world":"","folder":""}