{"name":"Yuri Dragunov ","class":"Artificer \/ Artillerist ","level":"5","background":"Haunted One","race":"Variant Human","alignment":"Chaotic Good","proficiency_bonus":"3","strength":"12","dexterity":"14","constitution":"14","intelligence":"16","wisdom":"10","charisma":"10","str_save":"1","dex_save":"2","con_save":"4","int_save":"5","wis_save":"0","cha_save":"0","hit_die":"8","total_hit_dice":"8","acrobatics":"2","animal_handling":"0","arcana":"5","athletics":"1","deception":"0","history":"5","insight":"0","intimidation":"0","investigation":"5","medicine":"0","nature":"3","perception":"0","performance":"0","persuasion":"0","religion":"3","sleight_of_hands":"4","stealth":"2","survival":"0","proficiencies":"Investigation, Sleight of Hand, Arcana, History","armor_class":"16","hit_points":"38","initiative":"4","speed":"40","proficiences_and_languages":"Armor: Light armor, medium armor, shields\r\nWeapons: Simple weapons\r\nTools: Thieves\u2019 tools\r\nSaving Throws: Constitution, Intelligence\r\n\r\nLanguages: Common, Dwavern, Undercommon\r\n","attacks":"Weapon | Attack | Damage\r\nHandaxe | [roll:1d20+4] | [roll:1d6+2] Slashing\r\nIce Hammer+1 (AC +1)| [roll:1d20+8] | [roll:1d12+4] Bludgeon\r\n\r\nCrossbow, Light (Infused) |[roll:1d20+4] | [roll:1d8+3] Piercing\r\nCannon Variant (Pick One)\r\nFlamethrower | ---- | [roll: 2d8] Fire damage 1\/2 if fail Spell Save 13 (8 + your proficiency bonus + your Intelligence modifier) 15 feet\r\nForce Ballista | --- | [roll:2d8] Force 120 feet\r\nProtector |--- | [roll:1d8+3] TEMP HP of 10 feet\r\n\r\n\r\nSpell Attack (Enhanced Arcane Focus) | [roll:1d20+7]\r\nArcane Firearms Modifier  | ---  | [roll:1d8]  ","spellcasting":"Cantrips:\r\nFirebolt\r\nMending\r\n\r\nLevel 1 Spells: \r\nCatapult\r\nCure Wounds\r\nDisguise Self\r\nFalse Life\r\nIdentify\r\nShield\r\nThunderwave","equipment":"Weapons:\r\nLight Crossbow\r\nHandaxe\r\nQuarterStaff\r\n\r\nMoney: \r\n14g\r\n10s\r\n9c\r\n\r\nArmor:\r\n\r\nScale Armor\r\n\r\n\r\nAmmo: \r\n\r\n20 Bolts\r\n\r\nMisc:\r\nThieves Tool (Small File, A set of lockpicks, A small mirror, Scissors, Pliers.)\r\nDungeoneer Pack (Crowbar, hammer, 10 - 1 piton, 10 torches, 10 rations, waterskin, 50feet rope)\r\nMonster Hunter's Pack (Chest, a Crowbar, a Hammer, 3 wooden stakes, a holy symbol, a flask of holy water, a set of manacles, a steel mirror, a flask of oil, a tinderbox, and 3 torches.)\r\nSmall Hand Personal  Journal\r\nEverfrost Gem\r\n\r\nFood:\r\nModest Meal\r\n\r\nSurvival Pack (Clothing, Cold Weather, Crampons, Snowshoes)\r\n\r\n\r\n\r\nNotes: \r\nHuarwar, Derevon descriptions signatures notes.\r\n\r\n4 scrimshaw figurines (whale, fox, dancing hare, walrus \"big love\" tooth)\r\n\r\nSilver Pocketwatch (Electrum Lined)\r\n\r\nShard of black ice\r\n\r\nEasthaven Arcane Brotherhood last whereabouts\r\n\r\nRecognized cipher written by Wizards of Thay \r\n\r\n\r\n\r\n","personality_trait":"I don't run from evil. Evil runs from me.","ideal":"Selflessness:\r\nI try to help those in need, no matter what the personal cost. (Good)","bond":"I keep my thoughts and discoveries in a journal. My journal is my legacy.","flaw":"I feel no compassion for the dead. They\u2019re the lucky ones.","features_and_traits":"BACKGROUND\r\n\r\n20 years ago, I was a humble inventor in City Luskan. \r\nMy family runs a Artificer workshop, building inventions for the city.\r\nMy father was building an invention and suddenly monsters came into my city and started slaughtering everyone. One came after my father and killed him. When I came to aid my father the monster attacked me and it damaged my body so badly that I lost my arm and half of my face. It left me for dead.\r\n\r\nI was saved by an unknown warforged. He gave me a new arm and a new face. He passed me this, a reddish-brown warship on dark waves beneath a purple-black land and a silhouette of the Host Tower. I learnt that it belongs to the Arcane Brotherhood. He also handed me the schematics for the invention my father was working on before he was taken away from me.\r\n\r\nNow... 20 years. Heading to Icewind Dale with this scarf I will have my revenge.\r\n\r\nHarrowing Event: \r\nA monster that slaughtered dozens of innocent people spared your life, and you don\u2019t know why.\r\n\r\nHeart of Darkness:\r\nThose who look into your eyes can see that you have faced unimaginable horror and that you are no stranger to darkness. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone.\r\n\r\nFEATS\r\n\r\nMobile:\r\nYou are exceptionally speedy and agile. You gain the following benefits:\r\nYour speed increases by 10 feet.\r\nWhen you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.\r\nWhen you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.\r\n\r\nARTIFICER\r\n\r\nMagical Tinkering\r\nAt 1st level, you've learned how to invest a spark of magic into mundane objects. To use this ability, you must have thieves' tools or artisan's tools in hand. You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice:\r\n\r\nThe object sheds bright light in a 5-foot radius and dim light for an additional 5 feet.\r\nWhenever tapped by a creature, the object emits a recorded message that can be heard up to 10 feet away. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long.\r\nThe object continuously emits your choice of an odor or a nonverbal sound (wind, waves, chirping, or the like). The chosen phenomenon is perceivable up to 10 feet away.\r\nA static visual effect appears on one of the object's surfaces. This effect can be a picture, up to 25 words of text, lines and shapes, or a mixture of these elements, as you like.\r\nThe chosen property lasts indefinitely. As an action, you can touch the object and end the property early.\r\n\r\nYou can bestow magic on multiple objects, touching one object each time you use this feature, though a single object can only bear one property at a time. The maximum number of objects you can affect with this feature at one time is equal to your Intelligence modifier (minimum of one object). If you try to exceed your maximum, the oldest property immediately ends, and then the new property applies.\r\n\r\nThe Right Tool for the Job\r\nYou've learned how to produce exactly the tool you need: with thieves' tools or artisan's tools in hand, you can magically create one set of artisan's tools in an unoccupied space within 5 feet of you. This creation requires 1 hour of uninterrupted work, which can coincide with a short or long rest. Though the product of magic, the tools are nonmagical, and they vanish when you use this feature again.\r\n\r\nINFUSIONS\r\n\r\nReturning Weapon (+1 bonus attack and roll) ranged attacks\r\nReplicate Magic Items\r\nRepeating Shots (Ignorer loading) (+1 bonus attack and roll)  No Ammo required.\r\n\r\nARTILERIST\r\n\r\nEldritch Cannon\r\n\r\n3 Variants: Flamethrower, Force Ballista, Protector\r\n\r\nCan be either Small or Tiny(handheld)\r\n\r\nSmall: \r\nAC (18) \r\nHP (5x lvl (4)) \r\nCan have legs. When Mending is casted on to it, heal for 2D6 HP.  If it is forced to make an ability check or a saving throw, treat all its ability scores as 10 (+0).  \r\nOn each of your turns, you can take a bonus action to cause the cannon to activate if you are within 60 feet of it. As part of the same bonus action, you can direct the cannon to walk or climb up to 15 feet to an unoccupied space, provided it has legs.\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n","total_spell_slots_1":"3","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"741356, 184993","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"375085, 377252, 619645","spellbook_1_level_spells":"434656, 450756, 379177, 457512, 376794, 376010, 376154","spellbook_2_level_spells":"643426, 623749, 608524, 623743","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"398924","world":""}