{"name":"Serrous Farram","class":"Rogue","level":"2","background":"Pirate\/Sailor","race":"Half-Elf","alignment":"Chaotic Neutral","proficiency_bonus":"2","strength":"12","dexterity":"18","constitution":"10","intelligence":"8","wisdom":"14","charisma":"17","str_save":"1","dex_save":"6","con_save":"0","int_save":"1","wis_save":"2","cha_save":"3","hit_die":"8","total_hit_dice":"2","acrobatics":"6","animal_handling":"2","arcana":"-1","athletics":"3","deception":"5","history":"-1","insight":"6","intimidation":"3","investigation":"-1","medicine":"2","nature":"-1","perception":"4","performance":"3","persuasion":"5","religion":"-1","sleight_of_hands":"4","stealth":"8","survival":"2","proficiencies":"Dexterity (Save), Intelligence (Save), Light Armour, Simple Weapons, Thieves Tools, Athletics & Deception (Pirate), Insight*, Perception, Persuasion, Stealth*","armor_class":"15","hit_points":"13","initiative":"4","speed":"30","proficiences_and_languages":"[b]Proficiencies.[\/b]  light armour, simple Weapons, hand crossbows, longswords, rapiers, shortswords, thieves tools\r\n\r\n[b]Languages.[\/b]  Common, Elvish, Thieves Cant, ","attacks":"Shortsword (finesse,light) | Attack: [roll:1d20+4+2] | Damage: [roll:1d6+4] slashing\r\n\r\nDagger (finesse,light,thrown)| Attack: [roll:1d20+4+2] | Damage: [roll:1d4+4] piercing, 20\/60","spellcasting":"","equipment":"Leather armour, short sword x2, thieves tools, \r\n\r\nburglars pack: A backpack that contains: a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin. Attached to the outside of the pack is 50 feet of hempen rope\r\n\r\nSailor (background): A belaying pin (club), 50 feet of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5), a set of common clothes, and a belt pouch containing 10 gp\r\n\r\n2x Daggers","personality_trait":"Never passes up a friendly wager. ","ideal":"Committed to crewmates not an ideal.  ","bond":"Betrayed by his former Captain who killed all the crew, he now seeks revenge on him. ","flaw":"Once someone questions his courage he will not back down, no matter the danger. ","features_and_traits":"[b]Sneak Attack.[\/b] Beginning at 1st Level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an Attack if you have advantage on the Attack roll. The Attack must use a Finesse or a ranged weapon.\r\n\r\nYou don't need advantage on the Attack roll if another enemy of the target is within 5 feet of it, that enemy isn't Incapacitated, and you don't have disadvantage on the Attack roll.\r\n\r\n[b]Expertise.[\/b]  At 1st Level, choose two of your skill Proficiencies {stealth & insight}, or one of your skill Proficiencies and your proficiency with Thieves' Tools. Your Proficiency Bonus is doubled for any ability check you make that uses either of the chosen Proficiencies.\r\n\r\n[b]Thieves Cant.[\/b]  During your rogue Training you learned thieves' cant, a Secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves' cant understands such messages. It takes four times longer to convey such a Message than it does to speak the same idea plainly.\r\n\r\nIn addition, you understand a set of Secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or the territory of a thieves' guild, whether loot is nearby, or whether the people in an area are easy marks or will provide a Safe House for thieves on the run.\r\n\r\n[b]Cunning Action.[\/b]\r\nStarting at 2nd Level, your quick thinking and agility allow you to move and act quickly. You can take a Bonus Action on each of your turns in Combat. This action can be used only to take the Dash, Disengage, or Hide action.\r\n\r\n\r\n[b]Bad Reputation.[\/b] Variant Sailor: Pirate\r\nYou spent your youth under the sway of a dread pirate, a ruthless cutthroat who taught you how to survive in a world of sharks and savages. You've indulged in larceny on the high seas and sent more than one deserving soul to a briny grave. Fear and bloodshed are no strangers to you, and you've garnered a somewhat unsavory reputation in many a port town.\r\n\r\nIf you decide that your sailing career involved piracy, you can choose the Bad Reputation feature below instead of the Ship's Passage feature.\r\n\r\nVariant Feature: Bad Reputation\r\nIf your character has a sailor background, you may select this background feature instead of Ship's Passage.\r\n\r\nNo matter where you go, people are afraid of you due to your reputation. When you are in a civilized settlement, you can get away with minor criminal offenses, such as refusing to pay for food at a tavern or breaking down doors at a local shop, since most people will not report your activity to the authorities.","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"82,226,180139,113,125663","class_features":"12114","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"421939","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"13","temporary_hit_points":"","hit_dice_used":"2","xp":"350","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"421936","world":""}