{"name":"U.S.S. Excelsior","designation":"Delta Quadrant","service_date":"2285","space_frame":"EXCELSIOR CLASS","mission_profile":"To boldy go ...","refit":"none","trait":"Renowned","engines":"9","engines_breaches":"1","computers":"8","computers_breaches":"0","weapons":"0","weapons_breaches":"0","structure":"9","structure_breaches":"1","sensors":"8","sensors_breaches":"1","communications":"8","communications_breaches":"0","scale":"5","command":"1","security":"0","science":"0","conn":"0","engineering":"2","medicine":"0","weapon_nametype_01":"Phaser Banks","weapon_skill_01":"1","weapon_qualities_01":"-","weapon_nametype_02":"Photon Torpedoes","weapon_skill_02":"2","weapon_qualities_02":"-","weapon_nametype_03":"Tractor Beam (Strength 4)","weapon_skill_03":"1","weapon_qualities_03":"-","weapon_nametype_04":"","weapon_skill_04":"","weapon_qualities_04":"","weapon_nametype_05":"","weapon_skill_05":"","weapon_qualities_05":"","weapon_nametype_06":"","weapon_skill_06":"","weapon_qualities_06":"","weapon_nametype_07":"","weapon_skill_07":"","weapon_qualities_07":"","weapon_nametype_08":"","weapon_skill_08":"","weapon_qualities_08":"","weapon_nametype_09":"","weapon_skill_09":"","weapon_qualities_09":"","weapon_nametype_10":"","weapon_skill_10":"","weapon_qualities_10":"","notes":"Has space for 2,000 people, usually defaults to 1,000. For emergency transports up to 15,000 fit into the ship.","crew_support_current":"100","crew_support_max":"200","power_current":"12","power_max":"14","resistance":"5","shields_current":"8","shields_max":"9","launch_bay":"10 Type 6 personnel shuttles\r\n10 type-9A cargo shuttles\r\n12 type-16 shuttlepods\r\n20t Endurium","talents":"[b]Improved Impulse Drive[\/b] The ship\u2019s Impulse drives are more powerful than on most ships, allowing the ship to accelerate much more quickly. When the flight controller succeeds at the Impulse, Attack Pattern, Evasive Action, or Ramming Speed Tasks, they may spend 2 Momentum to increase the Difficulty of attacks against the ship by 1 until the start of the flight controller\u2019s next Turn, due to the ship\u2019s rapid acceleration.\r\n\r\n[b]Secondary Reactors[\/b]  The ship has additional impulse and fusion reactors, that allow the ship to generate far greater quantities of energy. Increase the ship\u2019s normal Power capacity by 5.","jsondata":"","tags":"Star Trek Adventures, Ship Sheet","isShared":"on","templateId":"4181","blockId":"436007","world":"0143de1a-bc3b-4452-8f36-fd784c6bf516","folder":""}