{"name":"Thomas X. Position","class":"Fighter (Gunslinger)","level":"6","background":"Sailor (Pirate)","race":"Variant Human","alignment":"Chaotic Neutral","proficiency_bonus":"3","strength":"12","dexterity":"20","constitution":"14","intelligence":"10","wisdom":"18","charisma":"10","str_save":"4","dex_save":"5","con_save":"5","int_save":"0","wis_save":"5","cha_save":"0","hit_die":"10","total_hit_dice":"6","acrobatics":"8","animal_handling":"4","arcana":"0","athletics":"4","deception":"0","history":"0","insight":"4","intimidation":"0","investigation":"0","medicine":"4","nature":"0","perception":"10","performance":"0","persuasion":"0","religion":"0","sleight_of_hands":"5","stealth":"5","survival":"4","proficiencies":"Navigators Tools, Tinkers Tools, Vehicles (Water), Armor (All), Shields, Simple and Martial Weapons, Firearms","armor_class":"18","hit_points":"41","initiative":"10","speed":"30","proficiences_and_languages":"Languages\r\n\r\nCommon, Elvish","attacks":"Weapon | Attack | Damage | Ammo\r\nRapier | +8 | 1d8+6 P | -\r\nPistol | +10 | 1d10+5 P, M1 | 4\/4\r\nPistol | +10 | 1d10+5 P, M1 | 4\/4\r\nMusket | +10 | 1d12+5, M2 | 1\/1","spellcasting":"Grit: 4\/4\r\nTrick Shot DC: 15\r\nTrick Shots:\r\nDazing Shot\r\nViolent Shot","equipment":"Belaying Pin (Club)\r\n50 ft Silk Rope\r\nRabbit\u2019s Foot\r\nCommon Clothes\r\nSmall Pouch\r\nBackpack\r\nBedroll\r\nMess Kit\r\nTinder Box\r\n10 Torches\r\n14 Days Rations\r\n50 ft Hempen Rope\r\nPlate Armor\r\n2 Potions of Healing\r\nPoison Antidote\r\nAntitoxin\r\nBlack Sap\r\nRattatta Claws","personality_trait":"To me, a tavern brawl is a good way to get to know a new city.","ideal":"I\u2019m committed to my crew, not to ideals.","bond":"I was cheated out of my whole ship, I want my dues.","flaw":"My greed will likely lead to my destruction.","features_and_traits":"Bad Reputation: Can get away with minor criminal offenses in civilized settlements\r\n\r\nAlert Feat\r\n\u2022+5 to initiative\r\n\u2022Cannot be surprised while conscious\r\n\u2022Other creatures don\u2019t gain advantage on attack rolls against you as a result of being hidden from you.\r\n\r\nAction Surge: 1\/1 Per LR\r\nSecond Wind: 1\/1 Per LR\r\n\r\nGunsmith:\r\n\u2022Create ammo at 1\/2 cost\r\n\u2022Repair damaged or broken firearms\r\n\u2022Draft\/Create new firearms\r\n","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"41","temporary_hit_points":"0","hit_dice_used":"6","xp":"15,960","inspiration":"","temporary_hit_points_current":"0","conditions":"","class_resource_remaining":"P1: 3\/4 P2: 4\/4 M: 0\/1 Ammo: 70 Grit: 0\/4","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"453799","world":""}