{"name":"Nixie StormChaser ","class":"Circle of Dreams Druid","level":"7","background":"Outlander","race":"Water Genasi","alignment":"Neutral Good","proficiency_bonus":"3","strength":"12","dexterity":"15","constitution":"16","intelligence":"14","wisdom":"18","charisma":"13","str_save":"1","dex_save":"2","con_save":"3","int_save":"5","wis_save":"7","cha_save":"1","hit_die":"8","total_hit_dice":"7","acrobatics":"5","animal_handling":"7","arcana":"2","athletics":"4","deception":"1","history":"2","insight":"4","intimidation":"1","investigation":"2","medicine":"7","nature":"5","perception":"7","performance":"1","persuasion":"1","religion":"2","sleight_of_hands":"2","stealth":"5","survival":"7","proficiencies":"Athletics, Survival,Nature,Perception, \r\n\r\nSkill Feat: Animal Handling, Medicine,Stealth \r\n\r\nLanguages: Common, Aquan, Drudic, Sylvan ","armor_class":"13","hit_points":"62","initiative":"2","speed":"30","proficiences_and_languages":"Light Armour, Medium Armour, Shields\r\nClubs, daggers, darts, javelins, maces, quarterstaff,scimitars, sickles, slings, spears and tridents\r\nHerblism kit \r\n","attacks":"Weapon | Attack | Damage| Special \r\nTrident | [roll:1d20+3] | [roll:1d6] | [roll:1d8]| T (20\/60) | V [roll:1d10]\r\nJavelins | [roll:1d20+3] | [roll:1d6] | T (30\/120)\r\nCantrips \r\nFrostbite | [roll:2d6]\r\nFirst Level Spell | Level 1 | Level 2 | Level 3 | Level 4\r\nThunderwave | [roll:2d8] |   [roll:3d8] |   [roll:4d8] | [roll:5d8]\r\nCure Wounds | [roll:1d8+4] |  [roll:2d8+4] | [roll:3d8+4] | [roll:4d8+4]\r\nHealing word | [roll:1d4+4] | [roll:2d4+4] | [roll:3d4+4] | [roll:4d4+4]\r\nIce Knife | [roll: 1d20+7] | [roll:1d10]  | [roll: 2d6]  | [roll:3d6] | [roll:4d6] | [roll:5d6]\r\nSecond Level Spell | Level 2 | Level 3| Level 4\r\nEarth Tremor | [roll:1d6] | [roll:2d6] | [roll:3d6] | [roll:4d6]\r\nSnilloc\u2019s Snowball Swarm | [roll: 3d6] | [roll:4d6] | [roll:5d6\r\nMoonbeam | [roll:2d10] | [roll:3d10] | [roll:4d10]\r\nThird Level Spell | Level 3 | Level 4\r\nErupting Earth | [roll:3d12] | [roll:4d12]\r\nTidal Wave | [roll:4d8] | [roll:5d8]\r\nCall Lighting | [roll:3d10] | [roll:4d10]\r\nFourth Level Spells | Level 4 \r\nBlight | [roll:8d8]\r\nIce Storm | [roll:2d8] | [roll:4d6] ","spellcasting":"Spell Save DC: 15\r\n\r\nCantrips: Frostbite, Druid craft, Shape water, Mood Cloud\r\n\r\nWild Shape: 2x per short\/long rest Max. CR: 1\/2 No fly speed\r\n\r\nBalm of the Summer Court: 6d6's","equipment":"Funds: \r\n100pp 1,670gp 100ep 00sp 00cp\r\n\r\nLeather Armour\r\nTrident and Javelin\r\nExplorer's Pack (backpack, bedroll, a mess kit, a tinderbox, 10 touches, 10 days of rations, water skin, and 50ft of hempen rope)\r\nA staff, a hunting trap, A horn from an Almirja, a set of travelers clothes \r\nA Decanter of Endless water\r\nRibbons (many colors)\r\n2 - 500gp Diamond\r\nStaff of Withering. \r\n2 blue potions(normal), 2 greater, 1 superior, 1 supreme. ","personality_trait":"Nothing can shake my optimistic personality \r\nPulling gentle pranks is my favorite form of affection ","ideal":"The natural world is more important then all the constructs of civilizations ","bond":"I suffer awful visions of a coming disasters and will do anything to prevent it","flaw":"I can't keep a secret to save my, or anyone's life","features_and_traits":"Wander: You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.\r\n\r\nYou have resistance to acid damage.\r\nYou can breathe air and water.\r\nYou have a swimming speed of 30 feet.\r\n\r\nYou know the shape water cantrip. When you reach 3rd level, you can cast the create or destroy water spell as a 2nd-level spell once with this trait, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.\r\n\r\nWild Companion\r\nAt level 2, you can burn a Wild Shape to instead Find Familiar, as the spell. The animal is a Fey spirit, and disappears after half your druid level in hours. \r\n\r\nBalm of the Summer Court\r\nAt 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from injuries. You have a pool of fey energy represented by a number of d6s equal to your druid level.\r\nAs a bonus action, you can choose an ally you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. Roll the spent dice and add them together. The target regains a number of hit points equal to the total. The target also gains 1 temporary hit point per die spent.\r\nYou regain the expended dice when you finish a long rest.\r\n\r\nHearth of Moonlight and Shadow\r\nAt 6th level, home can be wherever you are. During a short or long rest, you can invoke the shadowy power of the Gloaming Court to help guard your respite. At the start of the rest, you touch a point in space, and an invisible, 30-foot-radius sphere of magic appears, centered on that point. Total cover blocks the sphere.\r\n\r\nWhile within the sphere, you and your allies gain a +5 bonus to Dexterity (Stealth) and Wisdom (Perception) checks, and any light from open flames in the sphere (a campfire, torches, or the like) isn't visible outside it.\r\n\r\nThe sphere vanishes at the end of the rest or when you leave the sphere.\r\n\r\nFeats: \r\nSkills: Gain proficiency in 3 additional skills","total_spell_slots_1":"4","total_spell_slots_2":"3","total_spell_slots_3":"3","total_spell_slots_4":"1","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"184990, 82, 228, 116, 125717, 190391","class_features":"13851, 493031","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"188923","retinue":"","spellbook_0_level_spells":"[block:457835]  [block:363789]  [block:373872]  [block:364644]","spellbook_1_level_spells":"[block:372283]  [block:374181]  [block:366605]  [block:356866]  [block:366615]  [block:374140]  [block:432532]  [block:361221]  [block:366594]","spellbook_2_level_spells":"[block:373941]  [block:377650]  [block:374310]  [block:375102]  [block:376039]  [block:372339]  [block:374181]","spellbook_3_level_spells":"[block:377611]  [block:377654]  [block:377661]  [block:371350]  [block:376027]  [block:457898]","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"17,297","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"6d6\/2WS","available_1st_level_spellslots":"4","available_2nd_level_spellslots":"3","available_3rd_level_spellslots":"3","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"464693","world":""}