{"name":"Elden Vanam","class":"Ranger","level":"4","background":"Outlander","race":"Wood Elf","alignment":"Chaotic Good","proficiency_bonus":"2","strength":"12","dexterity":"16","constitution":"13","intelligence":"10","wisdom":"16","charisma":"8","str_save":"3","dex_save":"5","con_save":"","int_save":"","wis_save":"","cha_save":"","hit_die":"10","total_hit_dice":"4","acrobatics":"3","animal_handling":"3","arcana":"0","athletics":"3","deception":"-1","history":"0","insight":"5","intimidation":"-1","investigation":"0","medicine":"3","nature":"2","perception":"5","performance":"-1","persuasion":"-1","religion":"0","sleight_of_hands":"3","stealth":"5","survival":"5","proficiencies":"Athletics +3,\r\nInsight +5,\r\nNature+2,\r\nPerception +5\r\nStealth +5\r\nSurvival +5\r\n\r\nadvantage on saves against\r\nbeing charmed.","armor_class":"15","hit_points":"34","initiative":"3","speed":"35","proficiences_and_languages":"Senses \r\nDarkvision, Passive Perception 15\r\n\r\nArmor\r\nLight, medium.\r\n\r\nWeapons \r\nSimple weapons, martial weapons.\r\n\r\nTools \r\nFlute. \r\n\r\nLanguages\r\nCommon, Elvish, Draconic, Orc.","attacks":"Weapon | Attack | Damage | Type | Range\r\nShortsword | [roll:1d20+5] | [roll:1d6+3] | Melee |Piercing\r\nLongbow| [roll:1d20+7] | [roll:1d8+3] | 150\/600 ft |Piercing\r\n","spellcasting":"Spellcasting. You have the ability to cast spells. Wisdom is your spellcasting ability for your ranger spells. You use your Wisdom whenever a spell refers to your spellcasting ability. To cast a spell, you must expend a slot of the spell\u2019s level or higher. You regain all expended spell slots when you finish a long rest.\r\n\r\nSpell Save DC: 13\r\nSpell Attack Modifier: +5\r\nSpell Slots: 1st-level (2)\r\n\r\nFeat - Wood Elf Magic\r\nCantrip: Thunderclap \r\nOnce each per long rest: Longstrider, Pass Without a Trace\r\nThese two spells don't use spell slots.","equipment":"MAGICAL: shimmering arrow\r\nEQUIPMENT: Studded leather, shortsword, longbow (with 60? arrows)\r\nGEAR: Hunting trap, explorer\u2019s kit \r\nMISC: Flute, money (25 gp)\r\n\r\nComically Large Top Hat\r\nKeeps wearer's body and clothing entirely dry from exterior sources of moisture. Only the wearer is affected e.g., if you carry someone in your arms, they can still get wet\r\n\r\nHastening Handbones (requires attunement)\r\nShortens the cast time of any spell to 1m\r\n2 charges\r\nRegain both charges after 1 long rest\r\n\r\nThe Commander (requires attunement)\r\nPoint The Commander at one object that you can see within 50 feet of you. You can remotely pick up the object or move it to another location within 50 feet of you. \r\n\r\nThe object must be small enough to fit completely in the center of the wielder's palm and weigh 2 oz. or less (e.g., a tennis ball)\r\n\r\nThe Commander works even when there is no line of sight. The wielder must know the obscured object's general appearance and location before attempting to command it. If the wielder attempts to command an obscured object that has moved more than 5 ft. away or changed significantly in appearance or composition, the effect ends immediately.\r\n\r\nThe Commander can't be used to identify fakes; it will act according to the wielder's knowledge of the object.","personality_trait":"I once ran twenty five miles without stopping to warn my clan of an approaching orc horde. I\u2019d do it again if I had to.","ideal":"Life is like the seasons, in constant change, and we must change with it.","bond":"Patron goddess: Umberlee\r\nYou are a member of the Emerald Enclave \r\n\r\nI am the last of my tribe, and it is up to me to ensure their names enter legend.","flaw":"There\u2019s no room for caution in a life lived to the fullest.","features_and_traits":"Primeval Awareness\r\nYou can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn\u2019t reveal the creatures\u2019 location or number.\r\n\r\nMask of the Wild. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling  snow, mist, and other natural phenomena.\r\n\r\nFavored Enemy. You have significant experience studying, tracking, hunting, and even talking to dragons. You have advantage on Wisdom (Survival) checks to track dragons, as well as on Intelligence checks to recall information about them.\r\n\r\nNatural Explorer. You are particularly at home in forest terrain. When you make an Intelligence or Wisdom check related to forest terrain, your proficiency bonus is doubled if you are using a skill that you\u2019re\r\nproficient in. \r\n\r\nWhile traveling for an hour or more in forest terrain, you gain the following benefits:\r\n\u2022 Difficult terrain doesn\u2019t slow your group\u2019s speed.\r\n\u2022 Your group can\u2019t become lost except by magical means.\r\n\u2022 Even when you are engaged in another activity while traveling, you remain alert to danger.\r\n\u2022 If you are traveling alone, you can move stealthily at a normal pace.\r\n\u2022 When you forage, you find twice as much food as you normally would.\r\n\u2022 While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.","total_spell_slots_1":"2","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"518882","creatures_and_mounts":"","possessions_and_property":"18167","racestatblock":"303227","retinue":"490472","spellbook_0_level_spells":"457098","spellbook_1_level_spells":"457862, 479858, 377050","spellbook_2_level_spells":"383799","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"487354","world":"528fadc0-de9b-440e-a052-9bef20e1b810","folder":""}