{"name":"Reet Character Sheet","descriptor":"Mechanical","type":"Adept","focus":"Fuses Flesh and Steel","custom_descriptor":"","custom_type":"Jack","custom_focus":"","flavour_group_of_special_abilities":"","tier":"3","effort":"3","xp":"7","armour":"3","armour_speed_cost":"0","status":"Hale","might":"14","might_pool":"6","might_edge":"0","speed":"17","speed_pool":"17","speed_edge":"1","intellect":"21","intellect_pool":"3","intellect_edge":"3","move_towards_perfection":"1","skill_training":"1","recovery_bonus":"3","one_action":"1","ten_minutes":"1","attacks":"Buzzer- 2 Damage\r\nSpear- 4 Damage\r\nDagger- 2 Damage\r\nSkull Blaster- 8 Damage\r\nGlasses- 4 Damage","might_skill_label_01":"","might_skill_level_01":"untrained","might_skill_label_02":"","might_skill_level_02":"untrained","might_skill_label_03":"","might_skill_level_03":"untrained","might_skill_label_04":"","might_skill_level_04":"untrained","might_skill_label_05":"","might_skill_level_05":"untrained","might_skill_label_06":"","might_skill_level_06":"untrained","might_skill_label_07":"","might_skill_level_07":"untrained","might_skill_label_08":"","might_skill_level_08":"untrained","might_skill_label_09":"","might_skill_level_09":"untrained","might_skill_label_10":"","might_skill_level_10":"untrained","might_skill_label_11":"","might_skill_level_11":"untrained","might_skill_label_12":"","might_skill_level_12":"untrained","might_skill_label_13":"","might_skill_level_13":"untrained","might_skill_label_14":"","might_skill_level_14":"untrained","might_skill_label_15":"","might_skill_level_15":"untrained","speed_skill_label_01":"Stealth","speed_skill_level_01":"trained","speed_skill_label_02":"","speed_skill_level_02":"untrained","speed_skill_label_03":"","speed_skill_level_03":"untrained","speed_skill_label_04":"","speed_skill_level_04":"untrained","speed_skill_label_05":"","speed_skill_level_05":"untrained","speed_skill_label_06":"","speed_skill_level_06":"untrained","speed_skill_label_07":"","speed_skill_level_07":"untrained","speed_skill_label_08":"","speed_skill_level_08":"untrained","speed_skill_label_09":"","speed_skill_level_09":"untrained","speed_skill_label_10":"","speed_skill_level_10":"untrained","speed_skill_label_11":"","speed_skill_level_11":"untrained","speed_skill_label_12":"","speed_skill_level_12":"untrained","speed_skill_label_13":"","speed_skill_level_13":"untrained","speed_skill_label_14":"","speed_skill_level_14":"untrained","speed_skill_label_15":"","speed_skill_level_15":"untrained","intellect_skill_label_01":"Repairing","intellect_skill_level_01":"trained","intellect_skill_label_02":"Understanding Numenera","intellect_skill_level_02":"specialized","intellect_skill_label_03":"Healing","intellect_skill_level_03":"trained","intellect_skill_label_04":"Salvaging Numenera","intellect_skill_level_04":"trained","intellect_skill_label_05":"Charm","intellect_skill_level_05":"inability","intellect_skill_label_06":"Persuasion","intellect_skill_level_06":"inability","intellect_skill_label_07":"Deception","intellect_skill_level_07":"inability","intellect_skill_label_08":"","intellect_skill_level_08":"untrained","intellect_skill_label_09":"","intellect_skill_level_09":"untrained","intellect_skill_label_10":"","intellect_skill_level_10":"untrained","intellect_skill_label_11":"","intellect_skill_level_11":"untrained","intellect_skill_label_12":"","intellect_skill_level_12":"untrained","intellect_skill_label_13":"","intellect_skill_level_13":"untrained","intellect_skill_label_14":"","intellect_skill_level_14":"untrained","intellect_skill_label_15":"","intellect_skill_level_15":"untrained","cyphers_max_number":"3","cypher_name_01":"Bottle of 12 pills (Rejuvenator)","cypher_level_01":"6","cypher_desc_01":"Pills that recover 6 Intellect","cypher_name_02":"Clamp","cypher_level_02":"7","cypher_desc_02":"When activated, this device becomes a pressure-plate trap that clamps around anything that triggers it. The device is similar to a bear trap, except that when it is fully activated, it becomes invisible. Once triggered, it inflicts damage equal to the cypher level, plus 1 additional point of damage per minute until it is removed.","cypher_name_03":"","cypher_level_03":"","cypher_desc_03":"","cypher_name_04":"","cypher_level_04":"","cypher_desc_04":"","cypher_name_05":"","cypher_level_05":"","cypher_desc_05":"","cypher_name_06":"","cypher_level_06":"","cypher_desc_06":"","cypher_name_07":"","cypher_level_07":"","cypher_desc_07":"","cypher_name_08":"","cypher_level_08":"","cypher_desc_08":"","cypher_name_09":"","cypher_level_09":"","cypher_desc_09":"","cypher_name_10":"","cypher_level_10":"","cypher_desc_10":"","cypher_name_11":"","cypher_level_11":"","cypher_desc_11":"","cypher_name_12":"","cypher_level_12":"","cypher_desc_12":"","cypher_name_13":"","cypher_level_13":"","cypher_desc_13":"","cypher_name_14":"","cypher_level_14":"","cypher_desc_14":"","cypher_name_15":"","cypher_level_15":"","cypher_desc_15":"","special_ability_name_01":"Flex Skill","special_ability_type_01":"other","special_ability_cost_01":"0","special_ability_pool_01":"none","special_ability_desc_01":"At the beginning of each day, choose one task (other than attacks or defense) on which you will concentrate. For the rest of that day, you are trained in that task. You cannot use this ability with a skill you are already trained in to become specialized. ","special_ability_name_02":"Sense \u201cMagic\u201d","special_ability_type_02":"other","special_ability_cost_02":"0","special_ability_pool_02":"none","special_ability_desc_02":"You can sense whether the numenera is active in situations where its presence is not obvious. You must study an object or location closely for a minute to get a feel for whether the touch of the ancients is at work.","special_ability_name_03":"Vanish","special_ability_type_03":"action","special_ability_cost_03":"2","special_ability_pool_03":"intellect","special_ability_desc_03":"You become invisible for a short amount of time. While invisible, you have an asset on stealth and Speed defense tasks. The invisibility ends at the end of your turn, or if you do something to reveal your presence or position- attacking, using an ability, moving a large object, and so on.","special_ability_name_04":"Encouraging Presence","special_ability_type_04":"action","special_ability_cost_04":"2","special_ability_pool_04":"intellect","special_ability_desc_04":"For one minute, all allies within short range gain an asset on defense rolls.","special_ability_name_05":"Hedge Magic","special_ability_type_05":"action","special_ability_cost_05":"1","special_ability_pool_05":"intellect","special_ability_desc_05":"You can perform small tricks. Examples: Temporarily change the color or basic appearance of a small object, cause small objects to float through the air, clean a small area, mend a broken object, prepare (but not create) food, and so on. You cannot use Hedge Magic to harm another creature or object. (DM ruling) Can use it with one hand.","special_ability_name_06":"Late Inspiration","special_ability_type_06":"enabler","special_ability_cost_06":"3","special_ability_pool_06":"intellect","special_ability_desc_06":"You retry a task you failed within the past one minute, using the same difficulty and modifiers, except this time you have an asset on the task. If this retry fails, you cannot use this ability to retry it again.","special_ability_name_07":"Interface","special_ability_type_07":"enabler","special_ability_cost_07":"0","special_ability_pool_07":"none","special_ability_desc_07":"By directly plugging into a device, you can identify and learn to operate it as though the task were 1 level lower.","special_ability_name_08":"Subterfuge","special_ability_type_08":"enabler","special_ability_cost_08":"0","special_ability_pool_08":"none","special_ability_desc_08":"When you move no more than a short distance, you can move without making a sound, regardless of the surface you move across.","special_ability_name_09":"","special_ability_type_09":"other","special_ability_cost_09":"0","special_ability_pool_09":"none","special_ability_desc_09":"","special_ability_name_10":"","special_ability_type_10":"other","special_ability_cost_10":"0","special_ability_pool_10":"none","special_ability_desc_10":"","special_ability_name_11":"","special_ability_type_11":"other","special_ability_cost_11":"0","special_ability_pool_11":"none","special_ability_desc_11":"","special_ability_name_12":"","special_ability_type_12":"other","special_ability_cost_12":"0","special_ability_pool_12":"none","special_ability_desc_12":"","special_ability_name_13":"","special_ability_type_13":"other","special_ability_cost_13":"0","special_ability_pool_13":"none","special_ability_desc_13":"","special_ability_name_14":"","special_ability_type_14":"other","special_ability_cost_14":"0","special_ability_pool_14":"none","special_ability_desc_14":"","special_ability_name_15":"","special_ability_type_15":"other","special_ability_cost_15":"0","special_ability_pool_15":"none","special_ability_desc_15":"","special_ability_name_16":"","special_ability_type_16":"other","special_ability_cost_16":"0","special_ability_pool_16":"none","special_ability_desc_16":"","special_ability_name_17":"","special_ability_type_17":"other","special_ability_cost_17":"0","special_ability_pool_17":"none","special_ability_desc_17":"","special_ability_name_18":"","special_ability_type_18":"other","special_ability_cost_18":"0","special_ability_pool_18":"none","special_ability_desc_18":"","special_ability_name_19":"","special_ability_type_19":"other","special_ability_cost_19":"0","special_ability_pool_19":"none","special_ability_desc_19":"","special_ability_name_20":"","special_ability_type_20":"other","special_ability_cost_20":"0","special_ability_pool_20":"none","special_ability_desc_20":"","money":"192","equipment":"Clothing\r\nArmoring Clothing\r\nExplorer pack- ?\r\nGlowglobe- 2\r\nLight Tools- 3\r\nSynth Pyramid\r\nA small coin stamped with the symbol of House Amakon\r\nBook about a section of the Beyond\r\nBook of the geography of the Steadfast\r\nBook of the History of Navaren\r\n10 days of rations\r\nFishing Pole\r\nOraculum- 1 unit\r\nAssorted parts- 2 units\r\nIo- 5 units\r\nAmber Crystal- 1 unit\r\nMonopoles- 2 units\r\nJournal of Journey\r\nFang- 1\r\nShell Tent\r\nSleep cocoon\r\n11 Calyptor eyes\r\nA wrench\r\nRadio robot control- 2","artifacts":"-Small square cage that puts whatever single creature is inside it into stasis\r\n\r\n-Scarlet Orb- Gets to the street between the streets.\r\n\r\n-Ring that sharpens any blade that passes through it\r\n\r\n-Rod that projects the two-dimensional image of an unknown creature on any flat surface\r\n\r\n-Skull Blaster- Effect: This device emits a brilliant beam of focused psychic energy up to very long range. Targets hit by the beam take damage equal to the artifact\u2019s level.\r\nThis device is a rapid-fire weapon, and thus\r\ncan be used with the Spray or Arc Spray abilities that some characters have, but each \u201cround of ammo\u201d used or each additional target selected requires an additional depletion roll.\r\nActivated by a mechanical whining noise at a low hum.\r\nDepletion: 1 in 1d20\r\n\r\n-Red synth shard (in shoulder)- provides asset on all tasks related to navigation or understanding spatial\r\nrelationships (assuming they don\u2019t remove the shard).\r\n\r\n-Small coin pouch that holds twice as much as it appears it should\r\n\r\n-Glasses that fire Lasers- Fires random type of energy. 4 Damage\r\n01\u201350 Heat\/concentrated light\r\n51\u201360 Cell-disrupting radiation\r\n61\u201380 Force\r\n81\u201387 Magnetic wave\r\n88\u201393 Molecular bond disruption\r\n94\u201300 Concentrated cold","notes":"","tags":"","isShared":"on","templateId":"3542","blockId":"493029","world":""}