{"name":"Circus Character","character_name":"Whiskers","player_name":"Anthony Rattano","experience_points":"","class":"Bard","ancestry__heritages":"Ysoki (Longsnout Rat)","size":"Small","alignment":"Neutral","traits":"","deity":"Shelyn","background":"Clown","level":"4","hero_points":"14","strength":"10","dexterity":"14","constitution":"12","intelligence":"14","wisdom":"12","charisma":"16","class_main_ability":"CHA","class_dc_proficiency":"2","class_dc_item_bonus":"","armor_class_cap":"3","armor_class_item_bonus":"1","armor_class_proficiency":"0","unarmored_proficiency":"2","light_armor_proficiency":"2","medium_armor_proficiency":"0","heavy_armor_proficiency":"0","shield_armor_class_bonus":"","shield_hardness":"","shield_break_threshold_":"","shield_max_hp_":"","shield_current_hp_":"","max_hp":"42","current_hp":"42","temporary_hp":"0","resistances_and_immunities":"","conditions":"","perception_proficiency":"4","preception_item_bonus":"","senses":"The long snouts that run in your family give you a keener sense of smell than most ratfolk. You gain imprecise scent with a range of 30 feet. This means you can use your sense of smell to determine a creature\u2019s location. The GM will usually double the range if you\u2019re downwind from the creature or halve the range if you\u2019re upwind.\r\n\r\nIn addition, you gain a +2 circumstance bonus to Perception checks to Seek a creature or object within the range of your scent.","simple_weapon_proficiency":"2","martial_weapon_proficiency":"0","other_weapons_proficiency":"Whip|trained, Longsword|Trained, Rapier|Trained, Sap|trained, Shortbow|trained. ","fortitude_save_proficiency":"2","fortitude_save_item_bonus":"","reflex_save_proficiency":"4","reflex_save_item_bonus":"","will_save_proficiency":"4","will_save_item_bonus":"","saving_throws_notes":"","acrobatics_proficiency":"2","acrobatics_item_modifier":"","acrobatics_armor_penalty":"","arcana_proficiency":"0","arcana_item_modifier":"","athlethics_proficiency":"0","athlethics_item_modifier":"","athlethics_armor_penalty":"","crafting_proficiency":"2","crafting_item_modifier":"","deception_proficiency":"2","deception_item_modifier":"","diplomacy_proficiency":"0","diplomacy_item_modifier":"","intimidation_proficiency":"0","intimidation_item_modifier":"","medicine_proficiency":"0","medicine_item_modifier":"","nature_proficiency":"2","nature_item_modifier":"","occultism_proficiency":"2","occultism_item_modifier":"","performance_proficiency":"2","performance_item_modifier":"","religion_proficiency":"0","religion_item_modifier":"","society_proficiency":"0","society_item_modifier":"","stealth_proficiency":"2","stealth_item_modifier":"","stealth_armor_penalty":"","survival_proficiency":"0","survival_item_modifier":"","thievery_proficiency":"2","thievery_item_modifier":"","thievery_armor_penalty":"","lores":"","melee_strikes":"Whip | [roll:1d20] [roll:1d4] | Slashing","ranged_strikes":"","speed":"25 ft","movement":"25 ft","language":"Common, Ysoki, Gnoll.","feats_freeform":"Pack Rat- Years of packing for travel have taught you how to cram vast quantities into small spaces. You can fit an additional 50% of the listed Bulk capacity into mundane storage containers or vehicles. For example, you can fit 6 Bulk in a backpack, or 12 Bulk in a chest. This doesn\u2019t alter the items\u2019 Bulk, nor does it change how much you can store in a magical or extradimensional storage space, such as a bag of holding.\r\nLINGERING COMPOSITION- You add a flourish to your composition to extend its benefits.\r\nIf your next action is to cast a cantrip composition with a\r\nduration of 1 round, attempt a Performance check. The DC\r\nis usually a standard-difficulty DC of a level equal to the\r\nhighest-level target of your composition, but the GM can\r\nassign a different DC based on the circumstances. The effect\r\ndepends on the result of your check.\r\nCritical Success The composition lasts 4 rounds.\r\nSuccess The composition lasts 3 rounds.\r\nFailure The composition lasts 1 round, but you don\u2019t spend the\r\nFocus Point for casting this spell.\r\nCANTRIP EXPANSION- Study broadens your range of simple spells. Add two additional cantrips from your spell list to your repertoire.\r\nAlchemical Crafting- craft alchemical items. \r\n","ancestry_feats_and_ability":"","skill_feats":"Poisoner Dedication- You make a point of always having a few toxins near at hand\u2014you never know when some arsenic or the like might prove useful. You gain the basic alchemy benefits, though they can be used only for alchemical poisons. You gain batches of infused reagents per day equal to your level. Your advanced alchemy level for creating these is 1 and doesn't increase on its own.","general_feats":"","class_feats_and_abilities":"","inventory":"Whip, padded armor, Bedroll, Backpack, Basic Crafters Book, Climbing Kit, Grappling Hook, Cook Ware, Rations (1week), Thieves Tools, 3 Torches, waterskin, Rope (50ft?),  Minor Healing Potion Formula , Minor healing potion , Instrument (jaw harp)\r\n\r\nCurrency \r\n4 Gp \r\n1 Sp \r\n1 Cp","equipment":"","caster_ability":"CHA","tradition":"Occult","spell_attack_proficiency":"2","spell_save_proficiency":"2","spellbook":"","focus_spells":"","focus_points":"","innate_spells":"","cantrips":"Mage Hand, Dancing Lights, Daze, Forbidding Ward, Ghost Sound, Produce Flame, chill touch ","spells1":"Color Spray, Soothe, Sanctuary","spell_slots_1":"2","spells2":"Invisibility, Dispel Magic ","spell_slots_2":"","spells3":"","spell_slots_3":"","spells4":"","spell_slots_4":"","spells5":"","spell_slots_5":"","spells6":"","spell_slots_6":"","spells7":"","spell_slots_7":"","spells8":"","spell_slots_8":"","spells9":"","spell_slots_9":"","spells10":"","spell_slots_10":"","tags":"","isShared":"on","templateId":"4357","blockId":"512005","world":""}