{"name":"Smoke Mephit","cr":"1\/4 (50 Xp)","types":"Elemental","size":"Small","languages":"Auran, Ignan","alignment":"Neutral Evil","description":"Smoke mephits are crude, lazy creatures of air and fire that billow smoke constantly. They rarely speak the truth and love to mock and mislead other creatures.\r\n","suggestedenvironment":"Urban","ac":"12","hitpoints":"22","strength":"6","dexterity":"14","constitution":"12","intelligence":"10","wisdom":"10","charisma":"11","movement":"30","fly":"30","hover":"","burrow":"","swim":"","climb":"","senses":" Darkvision 60 ft., Passive Perception 12 ","skills":"Perception +2, Stealth +4 ","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"Fire, Poison","conditionimmunities":"Poisoned","spellcasting":"","atwill":"","onceperday":"[b]Innate Spellcasting[\/b] (1\/Day). The mephit can innately cast dancing lights, requiring no material components. Its innate spellcasting ability is Charisma.\r\n","twiceperday":"","thriceperday":"","specialabilities":"[b]Death Burst[\/b]. When the mephit dies, it leaves behind a cloud of smoke that fills a 5-foot-radius sphere centered on its space. The sphere is heavily obscured. Wind disperses the cloud, which otherwise lasts for 1 minute.\r\n\r\n","actions":"[b]Claws[\/b]. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.\r\n[br][br]\r\n[b]Cinder Breath[\/b] (Recharge 6). The mephit exhales a 15-foot cone of smoldering ash. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded until the end of the mephit\u2019s next turn.\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21"}