{"name":"Illness","description":"[p]\r\nThis trait is part of the disease and poison mechanic of [b]CD10[\/b]. Whenever you are struck by a disease, you gain this trait at a certain value. How this value is handled and changes differs from disease to disease. This trait cannot be picked at character creation and is only used during gameplay, unless you create a character that is ill from the beginning.\r\n[\/p]\r\n[p]\r\nIf your character has a chronic, debilitating illness, see [blocklink:60601] instead.\r\n[\/p]","range":"-1 to -4","type":"Uncheckable","tags":"Traits,Uncheckable,Negative,Physical","isShared":"on","templateId":"563","blockId":"684023","world":"d4935f8e-1685-4104-a8e9-4301e1f150f2","folder":"2334"}