{"name":"Elvish Novice Grenadier","level":"1","rarity":"Common","alignment":"Chaotic Neutral","size":"Medium","traits":"Humanoid, Elf","type":"Criminal","imageid":"2098787","about":"These Sabotures in training typically join Gangs as a chance to test their destructive experiments.","perception":"[roll:1d20+5 |Trained]","languages":"Common","skills":"Crafting [roll:1d20+7 |Trained], Deception [roll:1d20+2 |Trained] , Intimidation [roll:1d20+2 |Trained], Society [roll:1d20+7 |Trained],  Stealth [roll:1d20+6 |Trained], Underworld Lore [roll:1d20+7 |Trained]","str_mod":"+1","dex_mod":"+3","con_mod":"+1","int_mod":"+4","wis_mod":"+2","cha_mod":"-1","items":"Infused Items A grave robber carries the following infused items: 2 lesser bottled lightnings, a lesser frost vial, and a lesser thunderstone. These items last for 24 hours, or until the next time the grave robber makes their daily preparations\r\n\r\nformula book, shovel, alchemist's tools, dagger, holy water, studded leather armor","ac":"17","st_fort":"+6","st_ref":"+8","st_will":"+5","st_notes":"","hp":"15","immunities":"","weaknesses":"","resistances":"","speed":"30 ft","melee":"Shovel [roll:1d20+6 |Expert] [roll:1d20+1 |+1] [roll:1d20-4 |-4] [roll:1d6+1 |Bludgeoning]","ranged":"Alchemical Bombs [roll:1d20+8 |Trained] [roll:1d20+2 |+2] [roll:1d20-3 |-3] Thrown, 20 feet, Splash  lesser bottled lightning [roll:1d6 |electricity] 1 electricity splash damage, the target becomes flat-footed until the start of your next turn. a lesser frost vial [roll:1d6 |cold] ,1 cold splash damage and the target takes a \u20135-foot penalty, and a lesser thunderstone [roll:1d4 |sonic] ,1 sonic splash damage and a DC 17 Deafened effect in a 10 ft Radius.  \r\n","abilities":"","spells":"","rituals":"","description":"","jsondata":"","tags":"Pathfinder 2e, Elf, Criminal, NPC 1, Gamemastery Guide,  Grave Robber","isShared":"on","templateId":"5003","blockId":"685187","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":""}