{"name":"Diomydos","class":"Cleric","level":"8","background":"Soldier","race":"Centaur","alignment":"Neutral-Good","proficiency_bonus":"3","strength":"16","dexterity":"10","constitution":"13","intelligence":"12","wisdom":"16","charisma":"8","str_save":"3","dex_save":"0","con_save":"1","int_save":"1","wis_save":"6","cha_save":"2","hit_die":"8","total_hit_dice":"8","acrobatics":"0","animal_handling":"3","arcana":"1","athletics":"6","deception":"-1","history":"4","insight":"3","intimidation":"2","investigation":"1","medicine":"6","nature":"1","perception":"3","performance":"-1","persuasion":"-1","religion":"4","sleight_of_hands":"0","stealth":"0","survival":"3","proficiencies":"","armor_class":"20","hit_points":"72","initiative":"0","speed":"40","proficiences_and_languages":"ARMOR\r\nHeavy Armor, Light Armor, Medium Armor, Shields\r\nWEAPONS\r\nMartial Weapons, Simple Weapons\r\nTOOLS\r\nPlaying Card Set, Vehicles (Land)","attacks":"","spellcasting":"","equipment":"Staff of the Adder\r\nAlms Box\r\nBackpack\r\nBattleaxe\r\nBlanket\r\nBlock of Incense\r\nCandle\r\nCenser\r\nCharcoal\r\nClothes, Common\r\nCrossbow Bolts\r\nCrossbow, Light\r\nDiamond\r\nGreataxe\r\nGreatsword\r\nHoly Symbol\r\nPlate Armor\r\nPlaying Card Set\r\nRations (1 day)\r\nShield\r\nSilver (Powdered)\r\nTinderbox\r\nVestments\r\nWarhammer\r\nWaterskin","personality_trait":"I\u2019m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.\r\nI face problems head-on. A simple, direct solution is the best path to success.","ideal":"Greater Good. Our lot is to lay down our lives in defense of others. (Good)","bond":"I would still lay down my life for the people I served with.","flaw":"I have little respect for anyone who is not a proven warrior.","features_and_traits":"Cleric Features\r\nHit PointsPHB, pg. 57\r\nProficienciesPHB, pg. 57\r\nReligion\r\nHistory\r\nSpellcastingPHB, pg. 58\r\nYou can cast prepared cleric spells using WIS as your spellcasting modifier (Spell DC 14, Spell Attack +6) and prepared cleric spells as rituals if they have the ritual tag. You can use a holy symbol as a spellcasting focus.\r\n\r\nDivine DomainPHB, pg. 58\r\nYou choose a divine domain that grants you additional spells and other features related to your deity.\r\n\r\nWar Domain\r\nBonus ProficienciesPHB, pg. 63\r\nYou gain proficiency with martial weapons and heavy armor.\r\n\r\nWar PriestPHB, pg. 63\r\nWhen you use the Attack action, you can make one weapon attack as a bonus action. You can use this feature 3 times per long rest.\r\n\r\nWar Priest: 1 Bonus Action\r\nUses:\r\n\/\r\nLong Rest\r\nChannel DivinityPHB, pg. 58\r\nYou can channel divine energy to fuel magical effects a number of times per short rest\r\n\r\nChannel Divinity: (No Action)\r\nUses:\r\n\/\r\nShort Rest\r\nChannel Divinity: Turn Undead: 1 Action\r\nChannel Divinity: Guided StrikePHB, pg. 63\r\nWhen you make an attack roll, you can use Channel Divinity to gain a +10 bonus to the roll after the roll but before knowing the result.\r\n\r\nChannel Divinity: Guided Strike: (No Action)\r\nAbility Score ImprovementPHB, pg. 59\r\nFeat\r\nWar Caster\r\nDestroy UndeadCR 1 or LowerPHB, pg. 59\r\nWhen an undead fails its saving throw against your Turn Undead feature, it is instantly destroyed if its CR is lower than the threshold for your level.\r\n\r\nChannel Divinity: War God\u2019s BlessingPHB, pg. 63\r\nWhen a creature within 30 feet of you makes an attack roll, you can use your reaction using Channel Divinity to grant that creature a +10 bonus to the roll (after the roll but before knowing the result).\r\n\r\nChannel Divinity: War God\u2019s Blessing: 1 Reaction\r\nDivine Strike1d8 extra dmgPHB, pg. 63\r\nOnce on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 damage.\r\n\r\nDivine Strike: (No Action)\r\nRACIAL TRAITS\r\nFeyGGtR\r\nYour creature type is fey, rather than humanoid.\r\n\r\nChargeGGtR\r\nIf you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately make a hooves attack as a bonus action.\r\n\r\nCharge: 1 Bonus Action\r\nHoovesGGtR\r\nYour hooves are natural melee weapons, which you can use to make unarmed strikes, dealing 1d4 +3 bludgeoning damage on a hit.\r\n\r\nHooves: 1 Action\r\nEquine BuildGGtR\r\nYou count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.\r\n\r\nFEATS\r\nManage Feats\r\nWar CasterPHB, pg. 170\r\nYou have advantage on CON saving throws that you make to maintain your concentration on a spell when you take damage. You can perform the somatic components of spells even when you have weapons or a shield in one or both hands. You can use your reaction to make an opportunity attack to cast a spell that has a casting time of 1 action and targets only that creature.\r\n\r\nWar Caster: 1 Reaction\r\nMagic Initiate (Wizard)PHB\r\nYou learn two cantrips of your choice from the wizard spell list. You learn one 1st-level spell from that same list and can cast it at its lowest level once per long rest.\r\n\r\nBooming Blade(Cantrip)\r\nGreen-Flame Blade(Cantrip)\r\nFind Familiar(1st)\r\n\/\r\nLong Rest","total_spell_slots_1":"4","total_spell_slots_2":"3","total_spell_slots_3":"3","total_spell_slots_4":"2","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","templateId":"404","blockId":"771410","world":"15cb52d7-6db2-4f1f-ba5d-a4cfad243b66","folder":"","isShared":"on"}