{"name":"Orc Warchief","level":"2","rarity":"","alignment":"Red, Black","size":"Medium","traits":"humanoid, Orc","type":"Warrior","imageid":"2745087","about":"When orcs raid, the strongest is chosen as the leader, backed up by brothers, sisters, and other immediate family.","perception":"[roll:1d20+11| Expert] darkvision","languages":"Orcish","skills":"Athletics [roll:1d20+8 Trained], Intimidation [roll:1d20+6| Trained], Survival [roll:1d20+5| Trained]  ","str_mod":"+4","dex_mod":"+2","con_mod":"+1","int_mod":"-1","wis_mod":"+1","cha_mod":"+2","items":"greatclub, hide armor, javelin (6)","ac":"19","st_fort":"+7","st_ref":"+6","st_will":"+7","st_notes":"","hp":"32","immunities":"Ferocity Reaction","weaknesses":"","resistances":"","speed":"25 feet","melee":"[ul][li][pf:1a] [\/i][b]Greatclub[\/b][roll:1d20+10| Expert][roll:1d20+5| +5][roll:1d20| +0](backswing, shove) [b]Damage [\/b][roll:1d10+4 |Bludgeoning][\/li]\r\n[li][pf:1a] [\/i][b]fist [\/b][roll:1d20+10| Expert][roll:1d20+6| +6][roll:1d20+2| +2], (agile, nonlethal) [b]Damage [\/b][roll:1d4+4 |bludgeoning][\/li][\/ul]\r\n\r\n\r\n","ranged":"[pf:1a][b]javelin [\/b][roll:1d20+8| Trained] [roll:1d20+3| +3][roll:1d20-2| -2](thrown 30 feet), [b]Damage [\/b][roll:1d6+4| Piercing]\r\n","abilities":"[ul][li][pf:ra] [\/i][b]Attack of Opportunity[\/b][\/li]\r\n[li][pf:1a] [\/i][b]Battle Cry[\/b] (auditory, concentrate, emotion, mental) Bellowing mightily, the warchief gives themself and all orc allies within 60 feet a +1 status bonus to attack and damage rolls until the start of the orc warchief\u2019s next turn.[\/li][\/ul]\r\n","spells":"","rituals":"","description":"","jsondata":"","tags":"Pathfinder 2e, CR 2, Red, Black, Medium, humanoid, orc","isShared":"on","templateId":"5003","blockId":"854038","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":""}