| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus |
| +5 | Strength | |
| +2 | Dexterity | |
| +2 | Constitution | |
| +2 | Intelligence | |
| -1 | Wisdom | |
| +1 | Charisma |
| +8 | Acrobatics | DEX | |
| -2 | Animal Handling | WIS | |
| +8 | Arcana | INT | |
| +10 | Athletics | STR | |
| +2 | Deception | CHA | |
| +4 | History | INT | |
| -2 | Insight | WIS | |
| +6 | Intimidation | CHA | |
| +4 | Investigation | INT |
| -2 | Medicine | WIS | |
| +4 | Nature | INT | |
| -2 | Perception | WIS | |
| +2 | Performance | CHA | |
| +2 | Persuasion | CHA | |
| +4 | Religion | INT | |
| +4 | Sleight of Hand | DEX | |
| +4 | Stealth | DEX | |
| +2 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Longsword | +6 | STR | 1d8+3 | Slashing | |
| Versatile (1d10) | |||||
| Crossbow | +6 | STR | 1d8+3 | Piercing | |
| Ammunition (range 80/320), loading, two-handed | |||||
Fighting Style: Dueling (PHB)
Second Wind: 1d10 + fighter level
Longsword
Shield
Crossbow - 18 bolts
Animal Trophy: Elk antlers
Enough Rations for 5 days
Horse named Parseval.
Drum
Languages; Common, Elvish, Celestials
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.