+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+8 | Strength | |
+4 | Dexterity | |
+7 | Constitution | |
+0 | Intelligence | |
+0 | Wisdom | |
+7 | Charisma |
+4 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+8 | Athletics | STR | |
+7 | Deception | CHA | |
+0 | History | INT | |
+3 | Insight | WIS | |
+13 | Intimidation | CHA | |
+0 | Investigation | INT |
+0 | Medicine | WIS | |
+0 | Nature | INT | |
+0 | Perception | WIS | |
+7 | Performance | CHA | |
+7 | Persuasion | CHA | |
+0 | Religion | INT | |
+4 | Sleight of Hand | DEX | |
+4 | Stealth | DEX | |
+6 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Yamato | +16 | STR | 1d10+9+5 | ||
Támadás 10+karakter szint, Sebzés:1d10 + (karakter szint × 1.5)** slashing damage A sebzés felét a használó HP-ként visszanyeri (life steal). Ez a gyógyulás nem haladhatja meg a használó maximális HP-ját |
Faji Trait: (Fél-elf) :
Darkvision 60
Fay Ancestry (Ellenállás bájolásra)
Skill Versatility ( 2 extra skill )
Abyssal, Common, Elvish
Fighting Style: Great Weapon Fighting Ha kétkezes fegyverrel támadsz és dobásod 1 vagy 2 újradobhatod a kockát... Csak egyszer per támadás
Action Surge: Démoni formában is használható 1x per pihenés, extra akciót hajthatsz végre
Extra Attack: 2 támadás körönként
Marital Archetype: Champion - nagyobb krit esély, or Battle Master - manőverek, taktikai or Chaos Knight - egyedi képesség DF
Proficiencies:
Armor: All armor, Shields
Weapons: Simple + Marital
Saving Throwe: STR, Con
Tools: nincs
Skills: Választható +2
The statblocks of your Weapons, armor and other important/magical equipment
Wondrous Item
Legendary Nem tartozik a világ tárgyai közé
Leírás A Suttogó Gyűrű
Aktív Statok:
AC +0 ( max3 )
Támadás +0 ( max 3 )
Sebzés +0 ( max 3 )
Mentődobás +0 ( max 2 egyválaszott stathoz )
Képességpróba +0 ( max 2 egy választott skillhez )
Egyedi képesség / spall slot: 0 ( DM adja , minimum 3 képeségpontal rendelkezők választhatják )
A gyűrű a világban nem létező tárgy... csak is kizárólag a játékosok belső fejlődését tükrözi. Ezért a tárgyat eladni, felhasználni bármilyen játékbeli célra, nem lehetséges. A gyűrű az inspirációt hivatott kiváltani.
Cost: értéktelen
Weight: súlytalan
Homebrew
Weapon
Legendary Csak Vesemir tud teljes mértékben kapcsolódni hozzá Requires Attunement
Eternal Item
Képességek:
Type | Damage | Damage | Range |
---|---|---|---|
Martial Melee | 1d10 | Other | 5ft |
Cost: Felbecsülhetetlen
Weight: 10 font (~4,5kg)
Homebrew
Armor (Medium)
Very Rare Egy démoni küldetés útján lehet egyesülni vele Requires Attunement
Ez a sötétkék, pikkelyes bőrpáncél démoni vadállatok bőréből készült, és a varrások között parázsló runák lüktetnek. A páncél hőérzetet kelt, de nem éget — hacsak nem akarod.
Type | AC | STR Req. | Stealth Dis. |
---|---|---|---|
Medium | 11+DEX | No |
Type | Damage | Damage | Range |
---|---|---|---|
None | 1d10 | None | 5ft |
Cost: 30 000 gp
Weight: 10 font (kb. 4,5 kg)
The statblocks of your class features
Level | Proficiency Bonus | Features |
---|---|---|
1st | +2 | Fighting Style, Second Wind |
2nd | +2 | Action Surge (one use) |
3rd | +2 | Martial Archetype |
4th | +2 | Ability Score Improvement |
5th | +3 | Extra Attack |
6th | +3 | Ability Score Improvement |
7th | +3 | Martial Archetype Feature |
8th | +3 | Ability Score Improvement |
9th | +4 | Indomitable (one use) |
10th | +4 | Martial Archetype Feature |
11th | +4 | Extra Attack (2) |
12th | +4 | Ability Score Improvement |
13th | +5 | Indomitable (two uses) |
14th | +5 | Ability Score Improvement |
15th | +5 | Martial Archetype Feature |
16th | +5 | Ability Score Improvement |
17th | +6 | Action Surge (two uses), Indomitable (three uses) |
18th | +6 | Martial Archetype Feature |
19th | +6 | Ability Score Improvement |
20th | +6 | Extra Attack (3) |
Fighter Level | Feature |
---|---|
3rd | Arcane Archer Lore, Arcane Shot (2 options) |
7th | Curving Shot, Magic Arrow, Arcane Shot (3 options) |
10th | Arcane Shot (4 options) |
15th | Ever-Ready Shot, Arcane Shot (5 options) |
18th | Arcane Shot (6 options, improved shots) |
Fighter Level | Feature |
---|---|
3rd | Bonus Proficiency, Born to the Saddle, Unwavering Mark |
7th | Warding Maneuver |
10th | Hold the Line |
15th | Ferocious Charger |
18th | Vigilant Defender |
Fighter Level | Cantrips Known | Spells Known | 1st | 2nd | 3rd | 4th |
---|---|---|---|---|---|---|
3rd | 2 | 3 | 2 | - | - | - |
4th | 2 | 4 | 3 | - | - | - |
5th | 2 | 4 | 3 | - | - | - |
6th | 2 | 4 | 3 | - | - | - |
7th | 2 | 5 | 4 | 2 | - | - |
8th | 2 | 6 | 4 | 2 | - | - |
9th | 2 | 6 | 4 | 2 | - | - |
10th | 3 | 7 | 4 | 3 | - | - |
11th | 3 | 8 | 4 | 3 | - | - |
12th | 3 | 8 | 4 | 3 | - | - |
13th | 3 | 9 | 4 | 3 | 2 | - |
14th | 3 | 10 | 4 | 3 | 2 | - |
15th | 3 | 10 | 4 | 3 | 2 | - |
16th | 3 | 11 | 4 | 3 | 3 | - |
17th | 3 | 11 | 4 | 3 | 3 | - |
18th | 3 | 11 | 4 | 3 | 3 | - |
19th | 3 | 12 | 4 | 3 | 3 | 1 |
20th | 3 | 13 | 4 | 3 | 3 | 1 |
Name | Cost | Ammo | Damage | Weight | Range | Properties |
---|---|---|---|---|---|---|
Palm Pistol | 50g | 2g (20) | 1d8 piercing | 1 lb. | (40/160) | Light, reload 1, misfire 1 |
Pistol | 150g | 4g (20) | 1d10 piercing | 3 lb. | (60/240) | Reload 4, misfire 1 |
Musket | 300g | 5g (20) | 1d12 piercing | 10 lb. | (120/480) | Two-handed, reload 1, misfire 2 |
Pepperbox | 250g | 4g (20) | 1d10 piercing | 15 lb. | (80/320) | Reload 6, misfire 2 |
Blunderbuss | 300g | 5g (5) | 2d8 piercing | 10 lb. | (15/60) | Reload 1, misfire 2 |
Bad News | Crafted | 10g (5) | 2d12 piercing | 25 lb. | (200/800) | Two-handed, misfire 3, explosive |
Hand Mortar | Crafted | 10g (1) | 2d8 fire | 10 lb. | (30/60) | Reload 1, misfire 3, explosive |
Fighter Level Level | Feature |
---|---|
3rd | Bonus Proficiency, Fighting Spirit (5 temp. hp) |
7th | Elegant Courtier |
10th | Tireless Spirit, Fighting Spirit (10 temp. hp) |
15th | Rapid Strike, Fighting Spirit (15 temp. hp) |
18th | Strength before Death |
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
PHB, Homebrew, MotM
Half-elves are typically rare in most of Cisum, but the they are slightly more common amongst the islands of the Acapellago. Often seen as outcasts in both human and elven society, half-elves typically find solace in the island chain. The slight differences of the island elves make half-elves more readily accepted and common in the region. Having to keep a foot in both the human and elven lives makes half-elves great diplomats. When they are born or grow up in a region that shuns them, they often turn to adventuring as a way to find purpose.
If playing with achievements and milestones, choosing this race at character creation grants the player the achievement "A Place For Us."
Darkvision. Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Skill Versatility. You gain proficiency in two skills of your choice.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.