Crew Effort. When the Pirate Crew drops below half its hit points, its weapon damage dice are reduced from 2d6 to 1d6.
Multiattack. The Crew makes two melee or ranged attacks in any combination.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 2d6+2 slashing damage, 6 1d6+2 if Bloodied .
Hand Crossbow. Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target.Hit: 8 2d6+1 piercing damage, 5 1d6+1 piercing damage if Bloodied.
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