Ishara

1 Level (0/300 XP for level-up) Far Traveler Background Moon Elf Race / Species / Heritage Chaotic Good Alignment
Ranger
Level 1
Hit Dice: 1/1
1d10+2 Class 1

STR
14
+2
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
15
+2
CHA
8
-1
12
Hit Points
+5
Initiative (DEX)
17
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
16
Passive Perception
Spellcasting ...
+4 Attack mod
WIS Ability
+2 Abi Mod
12 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+4 Strength
+7 Dexterity
+2 Constitution
+3 Intelligence
+2 Wisdom
-1 Charisma
saving throws
+3 Acrobatics DEX
+2 Animal Handling WIS
+2 Arcana INT
+4 Athletics STR
-1 Deception CHA
+2 History INT
+2 Insight WIS
-1 Intimidation CHA
+2 Investigation INT
skills
+2 Medicine WIS
+2 Nature INT
+4 Perception WIS
-1 Performance CHA
-1 Persuasion CHA
+2 Religion INT
+3 Sleight of Hand DEX
+8 Stealth DEX
+2 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Shortsword +7 DEX 1d6+3 Piercing
 Finesse, Light
Longbow +7 DEX 1d8+3 Piercing
  Ammunition, Heavy, Range (150/600), Two-Handed
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
Blade Ward +4 1 action Self 1 round VS
 Notes:You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks.

Level 1 Spells 2 slots

NAME AB CAST RNG DUR DMG CMP #
Hunter's Mark +4 1 action 90 ft Concentration, 1 hour 1d6 V
 Notes:You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature.
Cure Wounds +4 1 action Touch Instantaneous 1d8 VS
 Notes:A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
DARKVISION: You can see in dim light within 60ft as if it were bright light. In dark light, you can see as if it were dim light, but you can't discern colors (only shades of grey).
FEY ANCESTRY: You have advantage on saving throws against being charmed, and magic can't put you to sleep
TRANCE: Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you can the same benefit that a human does from 8 hours of sleep.
SLIP INTO THE NIGHT: You have proficiency in the Stealth skill.
KEEN SENSES: You have proficiency in the Perception skill.
LUNAR EMPOWERMENT: You always know what phase of the moon it is. When in direct moonlight, you have advantage on all skill checks that rely on Dexterity. During a full moon, your Wisdom score increases by 2. When in direct moonlight during a full moon, your Dexterity score also increases by 2.

Features & Traits
Shortswords (2), Longbow w/ quiver of 20 arrows, Explorer's Pack [Backpack, Bed Roll, Mess Kit, Tinderbox, Torch (10), Rations (10), Waterskin, Hempen Rope (50ft)], Studded Leather Armor (equipped), Lyre.

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 141, Platinum: 0 Money
PROFICIENCIES: Light armor, medium armor, shields, simple weapons (shortbow), martial weapons (shortsword, longsword, longbow)
LANGUAGES: Common, Elven, & Sylvan
EXPERTISE: Gain expertise in one skill proficiency at LVL 2 and LVL 9

Languages & Proficiencies
I'm curious about the people I meet.
I am blunt and prefer to state things as they are.

Personality Traits
I'm far from home and everything is strange and wonderful.

Ideals
I idolize my big sister who left to explore the great realms.

Bonds
I have a weakness for new intoxicants and pleasures leading to spending problems.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.09, made by Tillerz - Updated: 2025-10-07
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Created by

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Character Sheet (2020)

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