ZIra

1 Level (0/300 XP for level-up) Background HAREFOLK Race / Species / Heritage CHAOTIC 1 Alignment
MONK
Level 1
Hit Dice: 1/1
1d8+3 Class 1

STR
11
+0
DEX
17
+3
CON
17
+3
INT
11
+0
WIS
18
+4
CHA
10
+0
11
Hit Points
+8
Initiative (DEX)
17
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
32
Passive Perception
/
KI
+4 Expertise Bonus
+2 Proficiency Bonus
+2 Strength
+10 Dexterity
+6 Constitution
+0 Intelligence
+10 Wisdom
+0 Charisma
saving throws
+10 Acrobatics DEX
+8 Animal Handling WIS
+0 Arcana INT
+0 Athletics STR
+0 Deception CHA
+4 History INT
+8 Insight WIS
+0 Intimidation CHA
+0 Investigation INT
skills
+8 Medicine WIS
+0 Nature INT
+12 Perception WIS
+0 Performance CHA
+4 Persuasion CHA
+0 Religion INT
+6 Sleight of Hand DEX
+10 Stealth DEX
+8 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
BO STAFF +10 DEX 1D6+3+3 BLUDGEON
DARTS +8 DEX 1D4+3+3 PIERCING
UNARMED +8 DEX 1D4+3+3 BLUDGEON
Attacks

Harefolk Features: • Gain perception and initiative proficiency • As a reaction you can add d4 to a dex save • Prof/day jump (5 x prof) feet and not provoke as a bonus action Noble Feature: • You can secure an audience with a local noble Monk Features: • Add Wis mod to AC when not wearing armor or using a shield • When unarmed or using monk weapons, can use dex for attack and damage rolls, unarmed strikes deal more damage (d4), and can make an unarmed attack as a bonus action after normal attack action





Features & Traits

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.09, made by Tillerz - Updated: 2025-10-07
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Created by

Native04.

Statblock Type

Character Sheet (2020)

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