Rioma

1 Level (0/300 XP for level-up) Sage (Weise) Background Woodelf Race / Species / Heritage Rechtschaffend Alignment
Druide
Level 1
Hit Dice: 1/1
1d8+1 Class 1

STR
12
+1
DEX
14
+2
CON
12
+1
INT
14
+2
WIS
13
+1
CHA
12
+1
9
Hit Points
+2
Initiative (DEX)
12
Armor Class (AC)
+2
Prof. Bonus
35
Speed (walk/run/fly)
11
Passive Perception
Spellcasting ...
+7 Attack mod
WIS Ability
+1 Abi Mod
23 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+1 Strength
+2 Dexterity
+1 Constitution
+4 Intelligence
+3 Wisdom
+1 Charisma
saving throws
+2 Acrobatics DEX
+3 Animal Handling WIS
+4 Arcana INT
+1 Athletics STR
+1 Deception CHA
+4 History INT
+1 Insight WIS
+1 Intimidation CHA
+2 Investigation INT
skills
+3 Medicine WIS
+2 Nature INT
+1 Perception WIS
+1 Performance CHA
+1 Persuasion CHA
+2 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #

  1. Darkvision. Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
  2. Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
  3. Trance. Elves do not sleep. Instead they meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is "trance." While meditating, you dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, you gain the same benefit a human would from 8 hours of sleep.
  4. Keen Senses. You have proficiency in the Perception skill.
  5. Elf Weapon Training. You have proficiency with the longsword, shortsword, shortbow, and longbow.
  6. Mask of the Wild. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.



Features & Traits


Battle of ink


Quill


Small knife


Letter from a dead colleague posing a question you have not yet been able to answer


A set of common clothes


A pouch containing 10gp



• Leather armor, an explorer's pack, and a druidic focus


Crossbow, light 25 gp 1d8 piercing 5 lb. Ammunition, range (80/320), loading, two-handed


Handaxe 5 gp 1d6 slashing 2 lb. Light, thrown (20/60)







Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 17, Platinum: 0 Money




I'm willing to listen to every side of an argument before I make my own judgment.



Personality Traits

Emotions must not cloud our logical thinking. (Lawful)




Ideals

I've been searching my whole life for the answer to a certain question.




Bonds

Most people scream and run when they see a demon. I stop and take notes on its anatomy.




Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.09, made by Tillerz - Updated: 2025-10-07
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Created by

Rioma63.

Statblock Type

Character Sheet (2020)

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