Homebrew
A large bipedal robot with cannons mounted on it. Its heavily armored and has special instruments to detect magic or hidden creatures.
| MOD | SAVE | ||
|---|---|---|---|
| STR | 22 | +6 | +10 |
| DEX | 12 | +1 | +5 |
| CON | 22 | +6 | +6 |
| MOD | SAVE | ||
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 10 | +0 | +0 |
Mech. This creature is a piloted Construct uses its pilots languages, is insulated against effects and due to its heavy armour is hard to damage with conventional weapons. High Tech Machine. This machine is high tech and has extra resistance to Magic. It has Advantage against Magical effect, can choose to succeed a Saving Throw against a magical effect once per turn and if a spell is cast within 15 feet it rolls a d6 , on a 6 it disrupts the spell. Radio Hub. Can communicate and serve as a radio hub in a 100 km radius.
Multi Attack. It makes 2 arm attacks and a melee attack. Cannon arm. 1d20+8 , on hit 2d12+8 bludgeoning damage, STR Save DC18 or get knocked prone.
Electrify hull. send an electrical charge through the hull to knock out any creature on top of the mech. Constitution Saving Throw DC16, on failure the creature falls prone next to the mech, on success nothing happens. Search Light. The search light can be rotated by using a Bonus Action. It emits a 60 foot cone of bright light and a 120 foot more of dim light. Any Invisible creature caught in the bright light is revealed.