Homebrew
An gigantic robotic Construct piloted by a crew of Inventors. It has massive canons on its arms and is heavily armoured.
| MOD | SAVE | ||
|---|---|---|---|
| STR | 30 | +10 | +17 |
| DEX | 20 | +5 | +5 |
| CON | 30 | +10 | +17 |
| MOD | SAVE | ||
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 10 | +0 | +0 |
Mech. This creature is a piloted Construct uses its pilots languages, is insulated against effects and due to its heavy armour is hard to damage with conventional weapons.
High Tech Machine. This machine is high tech and has extra resistance to Magic. It has Advantage against Magical effect, can choose to succeed a Saving Throw against a magical effect once per turn and if a spell is cast within 20 feet it rolls a d6 , on a 5 or 6 it disrupts the spell.
Radio Hub. Can communicate and serve as a radio hub in a 1000 km radius.
Underwater Walker. This robot is so massive and waterproof it can walk on the bottom of the sea.
Anti-Magic Field. All Magic is disrupted unless a Power Die is used and all summoned beings are returned to their plane in a 20 ft radius.
Dragon Slayer. The Behemoth has Resistance to all Draconic breath weapon attacks.
Multi Attack. Makes 2 arm weapon attacks, 1 shoulder attack and can make an extra melee attack
Arms
Steam Cannon. Range 300/1200, Fires a steam powered round, 1d20+17 , on hit 2d10+10 bludgeoning damage, Strength Saving Throw DC25, on failure the creature is knocked prone and pushed 10ft away from the target location. Add a Shell effect from below:
Electrify hull. send an electrical charge through the hull to knock out any creature on top of the mech. Constitution Saving Throw DC20, on failure the creature falls prone next to the mech, on success nothing happens. Search Light. The searchlight can be rotated by using a Bonus Action. It emits a 120 foot Cone of bright light and a 240 foot more of dim light. Any Invisible creature caught in the bright light is revealed.
Harpoon. When the Behemoth sees a huge or larger creature take flight it can use its Reaction to fire its harpoon at it. Strength Saving Throw DC25 or be grounded.