You have learned to trust the narrow margin between catastrophe and triumph. You gain the following benefits.
Bet Big. If you don't already have it, you gain Inspiration whenever you succeed on an ability check made against another creature, when you reduce a creature to 0 Hit Points, or when a creature fails a saving throw you forced it to make. If, in any of these cases, the creature has a CR of 0 or lacks a CR (such as another player character), you don't gain Inspiration.
Win Big. As a Bonus Action, you can expend your Inspiration to gain a number of Temporary Hit Points equal to your level.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!