You have learned to press a question, change your approach, and recognize the moment when a conversation is about to become something more dangerous. You gain the following benefits.
Charming Presence. You roll a d4 and add it to Charisma (Persuasion) checks made to influence a creature that is neither friendly nor hostile toward you. A creature's hostile attitude does not by itself impose disadvantage on your Charisma (Intimidation) or Charisma (Persuasion) checks.
Multiple Approaches. When you make an Intimidation or Persuasion check, you can use Intelligence, Wisdom, or Charisma, as appropriate to the method you use.
Zealous Insight. When you succeed on a Wisdom (Insight) check to determine that a creature is lying, withholding something important, or deliberately misleading you, you roll a d4 and add it to initiative rolls if combat involving that creature begins within the next hour.
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