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Mateo Madrigal, The Magic Musician in Dungeons & Dragons 5e

Homebrew

Mateo Madrigal, The Magic Musician CR: 20

Medium humanoid (human, bard), chaotic good
Armor Class: 16 (studded leather)
Hit Points: 320 (40d8+120)
Speed: 30 ft

STR

16 +3

DEX

18 +4

CON

16 +3

INT

14 +2

WIS

8 -1

CHA

20 +5

Saving Throws: Dexterity +9, Charisma +11
Skills:

Acrobatics +9, Performance +11, Persuasion +11

Damage Resistances: psychic
Condition Immunities: silenced, frightened
Senses:

Passive Perception 9

Languages: All
Challenge Rating: 20
Proficiency Bonus: +6

Spellcasting. The Magic Musician is a 20th level spellcaster. He has +11 to spell attack rolls and his spells have a 19 DC.

At will:

Nathair's Mischief, Feather Fall, Charm Person, Tasha's Hideous Laughter

1/day:

Power Word Heal, Power Word Stun

2/day:

Otto's Irresistible Dance, Animate Object

3/day:

Enhance Ability, Calm Emotions, Hold Person, Shatter


Master Musician (3/day). If the Magic Musician fails a Charisma check, he can choose to succeed instead.

The Show Must Go On! The Magic Musician is immune to the frightened and silenced conditions.

Actions

Multiattack. The Magic Musician makes three Song of Attack attacks. He can replace two attacks with a use of Song of Weakness.

Song of Attack. Melee or Ranged Spell Attack. +11 to hit, 5 ft. reach or 120 ft. range, one target. Hit: 27 (4d10+5) thunder damage.

Song of Weakness. The Magic Musician targets one creature he can see within 120 ft. of him. The creature must make a DC 19 wisdom saving throw or suffer one of the following effects (Magic Musician's choice).

  • Become vulnerable to one damage type of the Magic Musician's choosing.
  • Have disadvantage on attacks rolls until the end of your next turn.
  • Suffer a -5 penalty to all saving throws until the end of your next turn.

Bonus Actions

Soothing Song (recharge 5-6). The Magic Musician heals himself and all allies within 30ft of himself for 15 (3d10) hp.

Song of Retreat (1/day). All enemies within 120ft of the Magic Musician must make a DC 19 constitution saving throw taking 77 (22d6) thunder damage on a failed save or half as much on a successful save. The Magic Musician then teleports himself and all allies away from the battle to a location of his choice.

Reactions

Song of Inspiration (3/Day). When an ally the Magic Musician can see makes an attack roll or saving throw he can grant them advantage on that roll.


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