Tool
Rare
This box contains a set of playing parchment cards.
The magic of the deck functions only if cards are drawn at random (you can use a deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you.
An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent.
Once per long rest you can select 1 card to draw instead of drawing randomly
The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card disintegrates, this deck regains 1 randomly selected card at dawn each day.
Ace of hearts — Adult Red dragon
King of hearts — Knight and four guards
Queen of hearts — Succubus or incubus
Jack of hearts — Cloud giant
Ten of hearts — Shadow Wizard Money Gang (We love Casting Spells)
Nine of hearts — A serenading Bard playing a song of your choice
Eight of hearts — Young Red Dragon
Seven of hearts — Pixie
Six of heart — Ochre Jelly
Five of hearts — Druid
Four of hearts — 4 Bugbears
Three of hearts — 2 Hobgoblins
Two of hearts — 2d4 Goblins
Ace of diamonds — Beholder
King of diamonds — Archmage and mage apprentice
Queen of diamonds — Night hag
Jack of diamonds — Aboleth
Ten of diamonds — An NPC of your choice who’s name you can recall
Nine of diamonds — A merchant selling strange and unique goods of your choice
Eight of diamonds — 4 Assassins
Seven of diamonds — Displacer Beast
Six of diamonds — Intellect Devourer
Five of diamonds — Ettin
Four of diamonds — d4 Gnolls
Three of diamonds — 2 Flumphs
Two of diamonds — 2d4 Kobold
Ace of spades — Lich
King of spades — Priest and two acolytes
Queen of spades — Jabberwock
Jack of spades — Vampire
Ten of spades — A chaortic halfing by the name of Pandamonium
Nine of spades — A funeral procession led by a Priest
Eight of spades — Troll
Seven of spades — A pile of corpses
Six of spades — Poltergeist
Five of spades — Will-o-wisp
Four of spades — 2d4 Chanting Cultists
Three of spades — 1d4 Mephits (your choice of which kind)
Two of spades — 2d4 Zombies
Ace of clubs — Iron golem
King of clubs — Bandit captain and four bandits
Queen of clubs — Medusa
Jack of clubs — Erinyes
Ten of clubs — A depressed man that won’t stop crying and talking about how sad he is (what about is your choice)
Nine of clubs — Giant Gasdra
Eight of clubs — Treant
Seven of clubs — Cauchemange
Six of clubs — An almost naked streaker that runs around wildly trying to cover their junk
Five of clubs — 2d4 Roudy Orcs
Four of clubs — A group of commoners (your choice of species)
Three of clubs — 1d4 Flying Snakes
Two of clubs — 2d4 Faevalins
Jokers (2) — You (the deck's owner)
Cost: 150gp
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