You learned a little stage magic beyond mere sleight of hand: tricks of light, sound, and seeming used to entertain a crowd and lift the spirits of your companions. You gain the following benefits.
Cantrip. You learn the Minor Illusion cantrip. Charisma, Intelligence, or Wisdom is your spellcasting ability for this spell (choose when you select this feat).
Stir the Crowd. When you cast a spell from the Illusion school, you can choose one ally within 30 feet of yourself who can see you. That ally gains Inspiration.
Once you use this benefit, you can't use it again until you finish a Long Rest.
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