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Warding Charm

You know a handful of simple wards, gestures, and protective charms used to turn aside danger and strengthen another person's defenses. They might come from village folk practice, druidic custom, temple rites, or the teachings of a hedge magician. You gain the following benefits.

Cantrip. You learn the Resistance cantrip. Charisma, Intelligence, or Wisdom is your spellcasting ability for this spell (choose when you select this feat).

You can cast Resistance as a Bonus Action. You can do so a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Sheltering Aid. When you take the Help action to assist with an ally's ability check, that ally gains Temporary Hit Points equal to your Proficiency Bonus.


 


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

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