Level 4+, Dwarf, Half-Orc, or Human
Your mind is exceptionally difficult to subdue or bend through magic.
Ability Score Increase. Increase your Intelligence or Wisdom by 1, to a maximum of 20.
Strength of Will. You have Advantage on saving throws you make to avoid or end the Charmed condition.
Intellect Fortress. You have Advantage on Intelligence saving throws.
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