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Governor Hestrel (Colonial Administrator, Lvl 8) in Dungeons & Dragons 5e

Governor Hestrel (Colonial Administrator, Lvl 8)

Medium Human, Colonial Administrator, Any

Armor Class 4
Hit Points 52
Speed

STR

9
( -1 )

DEX

11
( +0 )

CON

12
( +1 )

INT

16
( +3 )

WIS

13
( +1 )

CHA

17
( +3 )

Skills

 • Persuasion +4 vs NPCs

 • Bureaucratic Authority (summon 1d4 Security Troopers with panic beacon)

• Energy pistol 1d8

Damage Resistances THAC0 16
Languages Common
Challenge Rating 4

Description

Born on the Core World of Tarsis Prime, Hestrel was a career bureaucrat in the Verge Authority before being "promoted" (exiled, some whisper) to govern Veyra-9. His appointment came after a failed attempt to cover up a scandal, so his career hinges on proving the colony a success. He presents himself as a fatherly figure, but beneath the polished exterior, he is paranoid and willing to cover up any truth that threatens stability — even if it means sacrificing colonists.

Equipment

• Energy pistol • Governor’s Seal • Encrypted datapad

Ideals

Political leader, manipulative, preserves secrets about ruins.

At will:

Energy pistol (1d8)


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