Sharpclaw CR: 1/8

Small beast, unaligned
Armor Class: 12
Hit Points: 7 (2d6) [roll 2d6]
Speed: 10 ft , fly: 60 ft

STR

6 -2

DEX

14 +2

CON

10 +0

INT

3 -4

WIS

14 +2

CHA

5 -3

Languages: -
Challenge Rating: 1/8
Proficiency Bonus: +2

Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Beak. Melee Weapon Attack: +1d4 + 2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Usual Tactics

Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated.

Taking its name from its crimson feathers and aggressive nature, the blood hawk fearlessly attacks almost any animal, stabbing it with its daggerlike beak. Blood hawks flock together in large numbers, attacking as a pack to take down prey.

Suggested Environments

Arctic, Coastal, Forest, Grassland, Hill, Mountain


Created by

The Magicmakers.

Statblock Type

Monster / Creature (2020)

Link/Embed